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Old 13th October 2007, 08:39 PM   #11
 
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Re: Invasions 2007 - some SERIOUS spoilers at the end of this post, so beware !

Isnt there a guild like Cove and Vesper called Magnicia?

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Old 14th October 2007, 06:34 AM   #12
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Re: Invasions 2007 - some SERIOUS spoilers at the end of this post, so beware !

Quote:
Originally Posted by Silverfoot View Post
Reading about the people having an impact on their shard. Perhaps the destruction depends on player involvement?
Didn't we say the same thing about the Ophidian Invasion?

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Old 15th October 2007, 03:45 AM   #13
 
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Re: Invasions 2007 - some SERIOUS spoilers at the end of this post, so beware !

Quote:
Originally Posted by DiP View Post
Didn't we say the same thing about the Ophidian Invasion?

this time though, it looks like it might be true. Reading through the comments Draconi has made, and what's been seen on TC, they have put an awful lot of thought into this one. I've a feeling it might actually be down to us this time to decide what happens, which I'm all in favour of!
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Old 15th October 2007, 04:02 AM   #14
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Re: Invasions 2007 - some SERIOUS spoilers at the end of this post, so beware !

Their was a guild in Magincia on Europa [Mgc] They closed up shop though as the leader left and nothing was happening. That's what I heard anyhow. Though they probably held the title for the fastest growing roleplay guild. The only issue now is in Felucca we have certain items placed by old EM's, check stratics thread.

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Old 15th October 2007, 05:50 AM   #15
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Re: Invasions 2007 - some SERIOUS spoilers at the end of this post, so beware !

@=cadethepagan

Quote:
Isnt there a guild like Cove and Vesper called Magnicia?
Cove has a guild called Baronship of Cove [ BoC-on Europa] who's main area for roleplay is west of Coves main gates [ if you are stood inside the gates coming out ]

Vesper has its own town guild also [-V- on Europa]

If you are stood facing Vesper bank doors,the main roleplay area [known as Swaggersland on Europa] can be found to the West .You will need to cross a bridge or two depending which route you take.

Swaggersland can be found North along the road if you are passing the cemetery,and is around the beached area.

@=Silverfoot

Quote:
Perhaps the destruction depends on player involvement?
As Aurelius replies,yes it is correct that THIS time each shard will hold its fate in the players hands.It all sounds very exciting,and I cant wait to see whats ahead.

@=Ghazghkull

Quote:
Their was a guild in Magincia on Europa [Mgc] They closed up shop though as the leader left and nothing was happening.
Yes [Mgc] was made up of a group of dissilussioned players who wanted to branch out on their own and form a 'new' town guild system.

Sadly OOC got in the way of a lot of things and it fizzled out.

As for the town being destroyed,I am excited to see how this impacts the Roleplaying Communities.

I have for a long while now,been trying to get guilds to work and interact together despite IC differences ,which cause them to be on opposite sides.

This could just be the very thing we need,to put that into play.

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Last edited by Tabbitha; 16th October 2007 at 11:40 AM..
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Old 15th October 2007, 05:59 AM   #16
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Re: Invasions 2007 - some SERIOUS spoilers at the end of this post, so beware !

*UPDATE* contains spoilers

On Stratics a poster reports

Just after posting that Magincia has bond demons tonight instead of DFs what should show up but BOTH in the last few minutes. A little overwhelming...DFs and their bones and bone demons....with all the other spawn thrown in. Wanna fight tonight? Go to Magincia.


....When I wrote the above post I was standing at Brit Bank for safety. When I came back I was a ghost. Dammmn there is a DF running around Brit Bank and no telling where else. It is the end of the world........?


~~~~~~~~~~~~~~~~~~~

Get the BlackRock!!

~~~~


Yesh... get the blackrock...

Tim "Draconi" Cotten -
UO Designer -
EA Mythic



~~~~

What Magincia on Halloween shard is over-run by is total idiots that blocked the entire island with boats, so that it's basically impossible to get on the island, unless you want to spend a couple of hours trying to get ashore. About 1 in 25 actually left their boats unlocked so can get across them, the rest are the typical TC mentality brain-dead.

I think the dev team needs to find the idiot there that thought this would be a good idea, kill him/her and then add alternate methods of getting to Magincia before this event goes to production shards.



~~~~

I thought there was another way to get there via the trinsic docks?

~~~~

LOL... Go to Trinsic docks and run aboard the ship there. Insta-teleport to Magincia dock.

~~~~

Unless I recall wrong, I think I remember reading Draconi saying that they have a few tricks up their sleeves in regards to the problems of boats blocking access for having been left there by careless players.....

Are we about to see Sea Serpents eating up parked boats along the shoreline?


~~~~

*ahem*
(~~ 46 minutes earlier)



Draconi_EA


Evening everyone!

Later tonight/early this morning we'll be doing another publish to 'Halloween 2007' to test some more stuff.

So far, we've managed to collect a *huge* assortment of boats around the island - which is perfect, since now we're going to test our "setting ships on fire to keep Britannia's waters beautiful" system.

Ahem.

Anyways, also, there's been mention that lag becomes very intense as you approach the island by boat, but is fine once you're on land. I'm pleased to announce that the publish will be something like 60% more efficient with the way it's handling dynamic objects. Also, lag near shores should virtually disappear.

E.g. We tested the worst case yesterday by building a complete mirror of Magincia on top of itself. Now we'll do the efficient one. Whee?

Also, the invasion will extend to Felucca as well, and we'll make sure that sigil teleporting through the boat teleporters works.

Thanks, and see you in a few hours!


- Draconi


P.S. For those who were still wondering: yes, the entire city can be destroyed from ground up. Trees, buildings - the daemons will do most of it if not stopped, and you'll also have access to cannons for defense. Intentional misfires will result in a very unhappy military. Objects destroyed during the attacks may turn into "rubble" which can be carried away.



even though it IS test... was a mite surprised running my new char to the Newnew haven gate and got toasted by a lich lord .... hehehe "toll fare Strictly enforced" indeed!
AND
IF you managed to sail your boat to within sight of shore ...congrats... some reports would seem to HAVE been addressed
roll On! Draconi !

the code must flow
*morphs to mouse to travel via rubble*

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Old 15th October 2007, 08:40 AM   #17
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Re: Invasions 2007 - some SERIOUS spoilers at the end of this post, so beware !

Finally, some new content.....WOOT!WOOT!
Who cares if people are impacted by new content. That's the point. What, is it President Bush's fault that the Demons are attacking Magincia. Is that town full of poor folk that are dependent upon the Sosarian Welfare System. Too bad! Pick up an axe or a shovel and get to work. Stop whining and fix your own situation......Stop blaming everything on the government, oops, I mean the Devs, and take some damned responsibility for yourselves.
HOLY CRAP, I WENT ON A DAMN TEAR...SORRY FOLKS.
I wish the town in question was LUNA.....That would be freakin' awesome. They could start with the bank.

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Old 15th October 2007, 11:22 AM   #18
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Re: Invasions 2007 - some SERIOUS spoilers at the end of this post, so beware !

Sounds good to me but if their are gonna be new monsters then maybe they should live in the destroyed city.
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Old 15th October 2007, 02:03 PM   #19
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Re: Invasions 2007 - some SERIOUS spoilers at the end of this post, so beware !

really cool down with magincia hello demons magincia needs overhaul anyway

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Old 15th October 2007, 04:39 PM   #20
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Re: Invasions 2007 - some SERIOUS spoilers at the end of this post, so beware !

magincia is the stronghold for council of mages (factions)
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