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Old 3rd January 2006, 01:06 PM   #21
 
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Re: Hunting Areas

Quote:
or starting a guild of only a few people....
There's nothing wrong with that- I'm in a very small guild and so far I haven't found any drawbacks to it at all.
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Old 3rd January 2006, 02:26 PM   #22
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Re: Hunting Areas

well its not that there are drawbacks.. but if you just want someone to talk to for a lil while to get resituated.. it might not be worth the money... after all ICQ is free..

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I've never figured out how to be gracefully humble without appearing weak.

Nor have I figured out how to be gracefully passionate without appearing arrogant.

In the end, I always seem to be arrogant and weak instead of humbly passionate.
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Old 4th January 2006, 11:17 PM   #23
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Re: Hunting Areas

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Originally Posted by Nagarond Damminson
I am gonna use my soulstone for the parry, i just use parry now to help me fight mobs while i work up fencing. Thanks for the input though.
anyways, my goal is
archery
fencing
chivalry
healing
anat
tactics
resist
Would like the ability to heal with bandies & chivalry, and want some range fighting abilities.
Am open to suggestions though, its been 5 years since i played UO So understand my newbness


7x GM templates are sooooo 2003. :/
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