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Old 23rd August 2007, 05:36 PM   #1
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FoF: Early!

source UOHerald


August 24, 2007

"With the recent addition of a timer to enchanted apples, strangle became much more powerful in PvP. Will this situation be improved in the future?"
Adding a 2 minute timer didn't produce exactly the result we were looking for, so we plan to revist this in an upcoming publish.


--

Why isn't auto stealth detecting working properly on Siege/Mugen?

Passive stealth detection is purposefully turned off on Siege and Mugen.


--

"In KR, the gilded dress, formal shirt, fur sarong, fur cape, fur boots, and flower garland are all using placeholder art. What's up with that?"

CatHat says:

"I’m awaiting some technical hoo-hah to be dealt with, so we can introduce MORE paperdoll art and add images for clothing and armor that are duplicates at the moment."

--

"The resource randomization changes didn't stop scripters at ALL!"

No, they didn't - they weren't intended to. As everyone has pointed out, it would have been a really bad way to do it. No, this change was purely aimed at the economy, scripters and all.



Valorite, frostwood, etc, are *supposed* to be rare and hard-to-get - being able to pick them up casually does weird things to the economy. Yes, we expect prices to rise for items made from those resources. They should rise - the gap in price between an iron/normal item and a val/frostwood item should be pretty large, given that the intended rarity of the components is vastly different. (And has always been vastly different - however, the spawn rarity wasn't affecting the actual rarity much at all, because all you had to do to get valorite was recall around for a bit.)

Scripters still have an advantage, yes - that's why we consider it cheating However, if you have a system that will run KR, and you haven't played around with the target by resource macro, do so! It should make strip-mining a much more viable and less tedious proposition.


--

"I set off one of my fireworks while it was lying on the ground, and it blew up all the ones near it. Is this on purpose?"


Yes! Draconi explains:

There are 5 levels of fireworks, and each one has an explosive range that will set off others nearby. The five levels are based on the fame of the monster. Type / Range

* "a small firecracker": Same tile only
* "a medium firecracker": 1 tile
* "a large firecracker": 2 tiles
* "an extra-large firecracker": 2 tiles
* "one of the best fireworks ever": 3 tiles

(Warning! Currently fireworks will also blow up nearby ones even if they are locked down, so be careful if you want to leave them on display - this is a bug.)


--

Town Hall: Seattle

Don't miss next week's own Hall in Seattle! We'll be talking about the 10th Anniversary and giving you a sneak peek at some new Stygian Abyss concept art, as well as the usual demos, discussion, and Q&A. RSVP now!

Also, don't forget the Austin Town Hall, only two weeks away!

--

You're getting the FoF a day early because I'm on a plane to Seattle tomorrow - hope to see y'all there!

- Jeremy
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Old 23rd August 2007, 07:12 PM   #2
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Re: FoF: Early!

"With the recent addition of a timer to enchanted apples, strangle became much more powerful in PvP. Will this situation be improved in the future?"
Adding a 2 minute timer didn't produce exactly the result we were looking for, so we plan to revist this in an upcoming publish.

Boohoo, I still want items to replace skill. Bleh.
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Old 23rd August 2007, 07:27 PM   #3
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Re: FoF: Early!

I wonder what result they were expecting to see?
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Old 24th August 2007, 04:09 AM   #4
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Re: FoF: Early!

Things are broken, and at best managing to crawl by at times, but the real question is what pixel candy will we get for the ten year anniversary?
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Old 24th August 2007, 05:38 AM   #5
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Re: FoF: Early!

Severed donkey heads?
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Old 24th August 2007, 06:51 AM   #6
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Re: FoF: Early!

Quote:
Originally Posted by DiP View Post
Severed donkey heads?
LOL. ANYWAY CANT WAIT TO HEAR BACK FROM THE SEATTLE MEETING OF WHAT TRANSPIRED
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Old 24th August 2007, 11:15 AM   #7
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Re: FoF: Early!

Same old stuff... Food was good, traffic was bad. The new Sarong is awesome, and here's what it loooks like.
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Old 24th August 2007, 11:36 AM   #8
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Re: FoF: Early!

Quote:
Originally Posted by DiP View Post
Severed donkey heads?
would these severed donkey heads have developers names on them, perchance?
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Old 24th August 2007, 11:38 AM   #9
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Re: FoF: Early!

Gah, I hate being a nay sayer about UO, but what is going on over there. The new team was doing so amazing before KR was launched!
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Old 24th August 2007, 11:41 AM   #10
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Re: FoF: Early!

*mutters something about us waiting since January for our interviews*
Oh well
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Old 24th August 2007, 11:43 AM   #11
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Re: FoF: Early!

Quote:
Originally Posted by Eowyna Rohanna
would these severed donkey heads have developers names on them, perchance?
If they want to please the masses, I think they should.
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Old 24th August 2007, 11:43 AM   #12
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Re: FoF: Early!

The same crap we go with the 9th?

A new tile set or 2, tokens (I am calling them prestige tokens) that get you any one of 7th,8th,9th,spring decor items.

What more could you wish for? Every one is working on KR. I think it will be late this year too. Like released in late oct/early nov. Again because of the trouble with KR.

But the one thing that I do know for 100% - it will not be free - its gonna be $19.99 at least. Have to pay for that "free" grpahics upgrade somehow.
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