Ultimate Online Forums
Go Back   Ultimate Online Forums > Ultima Online > Ultima Online General Discussion

Ultima Online General Discussion Forum for general chat on UO.

 
Thread Tools
Old 21st August 2007, 01:19 PM   #21
 
UOGuy...'s Avatar
 
Join Date: Aug 2006
Posts: 126
Gold: 135
Thanks: 0
Thanked 0 Times in 0 Posts
UOGuy... is unknown
Re: Features: 2D vs. KR

Quote:
Originally Posted by Jeremy_EAMythic View Post
I'm makin a list, checkin in twice, and y'all collectively play approximately a hundred thousand times more than me, so I figured I'd ask for y'all's input.

What features are there in the 2D client that AREN'T in KR? (Stuff that's in UOA or Automap but not KR is good too, but please label it clearly)

Off the top of my head:

- the board games
- the UOA sell agent, smelt agent, and vendor management stuff
- Customizable waypoints (UOAM) (and this will be in the next patch, but don't worry about that for the purposes of this thread)
- scroll wheel targeting

Comments about performance or hardware compatibility are not what I'm looking for in this thread, please - just actual gameplay features. Thanks!
1- pretty much any feature UOA has... and more... Record macro, drink potions(any type), bandage self, bandage timer, stats in top bar, resource count showing in top bar....

2- pretty much all the look & feel of UOAM, I want to see where the mountains & rivers are... Grass & forests... Pass through the mountains & roads, I want to see roads... Square, resizable map...

3- 3Ds ability to manupulate the stat bar... drag & drop things to it, target it with anything...

4- can I turn OFF the targeting system and just drag out their bars and just mouse over then to highlight who I am attacking? Thank you for getting rid of the spinning Blue diamond thingy, now can you make it stop spinning... I would rather turn it OFF all together... as far as I can see the "tab" to closest target has never worked in any game I have played, so why use it at all? I simply click to target... drag their bar out and click...

4- re sizable back pack that keep their size after logging... a back pack gump specific to the container...

5- special skins... Yes, I know you gave us the ability to play with it, but I don't have the time to learn a new language, so just a couple of other basic skins from your end would be nice... anything but Black & Gold... maybe we can just choose a color? texture? gump view?

Sounds to me like your trying to reinvent the wheel all over again, why do you guys do that?
UOGuy... is offline   Return to Top Reply With Quote
Old 19th October 2007, 02:59 AM   #22
 
Oranor's Avatar
 
Join Date: Sep 2007
Shard: Europe
Posts: 2
Gold: 50
Thanks: 0
Thanked 0 Times in 0 Posts
Oranor is unknown
Re: Features: 2D vs. KR

I agree with Deraj, that the speech text above characters needs a revamp. First the text needs to get folded so that it doesn't take too much space horizontally. Then it needs to be colored, so that every speaker has it's own color. Thats how the 2d client works currently. It would be nice if you could optionally filter out the spell casting. When I fight in a dungeon I have always four or five lines over my head. This doesn't look nice.
Oranor is offline   Return to Top Reply With Quote
Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are Off
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
New features of the expansion. Adam Ultima Online General Discussion 95 22nd January 2007 07:09 AM
New Features on the ML Website Thradia UO News & Developer's posts 1 2nd September 2005 11:01 AM


All times are GMT -6. The time now is 08:15 AM.


Powered by vBulletin
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.2.0
Template-Modifications by TMS
vBCredits v1.4 Copyright ©2007 - 2008, PixelFX Studios