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| Ultima Online General Discussion Forum for general chat on UO. |
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#49 | |
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Lead Administrator
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Re: Ebay to ban the sale of Virtual items for games
ebay finally got back to me
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#51 |
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Join Date: Dec 2006
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Re: Ebay to ban the sale of Virtual items for games
I know many games starting up as well as established games have had huge probs with farmers takin over areas needed by players to sell items/cash online. They have been a bane of many games causing issues with new and old players alike; RFO had to be about the worse case I ever saw. The biggest part of this issue is the folks that buy game currency/special items for real cash!! Gettin rid of these company players helps better the game play. Having said this; I still believe a player should be able to sell their account to recoupe some of the money they invested into the game when they move on. (damned old memory, what the hell do they call these company/professional farmer type players for short? "sheesh") Just my 2 cents
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#52 | |
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Re: Ebay to ban the sale of Virtual items for games
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The selling of individual virtual items though to make gold for yourself rl, definately NOT.
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#53 |
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Polar Bear Queen
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Re: Ebay to ban the sale of Virtual items for games
What's the difference between selling an account with all of its virtual items, and selling the items? Really, both violate the idea that you and I as players don't actually OWN any of it. Following the logic that the gaming companies are applying, everything that resides on the game servers is their intellectual property, and our monthly subscription fees are basically to lease login credentials to access their property.
If you believe that, would you consider purchasing login credentials for cash - even if you don't own any of the items those credentials give you access to? I think it's really an all-or-nothing proposition. You either buy into the idea that we don't own any of it and therefore CAN NOT do with the items what we please, or that by earning these items in game we DO get the right to claim ownership of them, and therefore have the right to sell them for cash if desired. I don't think you can say you agree with the gaming companies and then also believe it to be OK to sell accounts. The two ideas fundamentally contradict each other.
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#54 |
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Ronin
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Re: Ebay to ban the sale of Virtual items for games
I agree with you Kit.
If you plan on quitting, quit. "Making up for the cost" does not make sense since playing the game is what you paid for, not the items within. So in essense, you are selling the game as if it were your own, which it is not.
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#55 |
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Polar Bear Queen
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Re: Ebay to ban the sale of Virtual items for games
Dip - Exactly. We're paying to lease play time - we're paying for an experience, not for the items contained within the experience.
(That said, I will be sad to see eBay go, as I have no shame in saying I've purchased transfer tokens and houses and even a runebook library there!)
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#56 |
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Re: Ebay to ban the sale of Virtual items for games
i actually like the fact that ebay is gonna ban Online game items.
make some ppl work to get the items now |
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#57 |
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Re: Ebay to ban the sale of Virtual items for games
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#58 |
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i refuse to flex!!
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Re: Ebay to ban the sale of Virtual items for games
The way I see it, UO is a hobby that doesn't produce something you can actual own, but more of just entertainment value. Kinda how people pay someone to ride a roller coaster, or visit a theme park. If you think of UO as a theme park, and your monthly fee as your ticket to access the park, the enjoyment you receive out of what you're doing is what you pay for.
People shouldn't expect to make money off the fun they've had over the years. People should accept the fact that they invested their own time/money into something they wanted to do, had a great time doing it, and then one day when they decide to quit, they should be happy with the time they've spent and leave it at that. All just my own opinion of course, and obviously it stems further than that because of the way items/account age and characters affect the worth of the time people put in, but honestly, I think there's something amiss if people think they deserve to be compensated for the time they put into a game they liked to play. ![]() |
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#59 |
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Join Date: Dec 2006
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Re: Ebay to ban the sale of Virtual items for games
I guess I neeed to clarify my response. RMT farmers are out there taking advantage of the item/currency for real cash market. They have a real detremental effect on the gaming experience. As for taxing them; they come from all over the world. Taxing US based companies would just make them move outside the country. I feel (after paying taxes for the last 40 years) these folks should pay their share; The middle class has enough financial pressure on them.
If Congress comes up with a way to tax all internet trade coming in/out the US and enforcing it; won't we all lose out on the savings gained from Internet shopping? Do you really think Ebay will go through with this?
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#60 |
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resident red robot
Join Date: Jan 2007
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Re: Ebay to ban the sale of Virtual items for games
just went on ebay - they have 9 listings for napa.
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