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View Poll Results: Classic UO Shard choice
Pre AOS 14 33.33%
Pre Publish 16 (Publish 15) 13 30.95%
Pre UOR 7 16.67%
Hybrid 8 19.05%
Voters: 42. You may not vote on this poll

 
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Old 3rd March 2006, 01:16 PM   #1
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A "Classic" UO Shard....which would you prefer?

Pre AOS, Pre publish 16 (Publish 15), Pre UOR or maybe a hybrid shard?
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Old 3rd March 2006, 02:15 PM   #2
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Re: A "Classic" UO Shard....which would you prefer?

Publish 16 was the good publish I thought. That's the one I would pick. Before AOS but after they changed things like... the control of 12 dozen critters at once as far as taming goes.

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Old 3rd March 2006, 05:04 PM   #3
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Re: A "Classic" UO Shard....which would you prefer?

Give me the hybrid!!
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Old 4th March 2006, 06:09 AM   #4
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Re: A "Classic" UO Shard....which would you prefer?

A hybrid is what we are playing now LOL

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Old 4th March 2006, 06:54 AM   #5
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Re: A "Classic" UO Shard....which would you prefer?

Oops.. I voted "Pre-Publish 16", but actually meant that I'd like to see a classic shard around the time of publish 16, and before AoS.
Publish 16 had some good things..

So I should've voted for "pre AOS" or Hybrid, maybe.
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Old 4th March 2006, 08:20 AM   #6
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Re: A "Classic" UO Shard....which would you prefer?

*nods*
Publish 16 was "the" publish!

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Old 4th March 2006, 10:45 AM   #7
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Re: A "Classic" UO Shard....which would you prefer?

*feels left out* But from what I hear post pub16 - pre-AOS time was a good time.
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Old 6th March 2006, 11:03 AM   #8
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Re: A "Classic" UO Shard....which would you prefer?

Not quite sure
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Old 6th March 2006, 04:07 PM   #9
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Re: A "Classic" UO Shard....which would you prefer?

:grin: Back to when there was no such thing as a power scroll.....and a tram:grin:

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Old 9th March 2006, 12:09 AM   #10
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Re: A "Classic" UO Shard....which would you prefer?

Pre-AoS meaning pub 16 for me too. Not that I ever played any publishes older than that one, hehe. But it all seemed to work nicely back then.

I don't have any major issues with the current situation either though. Except maybe the whole economy problem thing with items never going away and crafters being useless.

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