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Old 28th May 2008, 07:25 PM   #11
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Re: animal taming question

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Originally Posted by elffyb View Post
I tamed it myself, and it trained up.

And yes it can raise be raised back up after lowering but raises slow enough that most people lose patience and get a new one.

I lost 4 full points (down to 116) fighting zerkers in glow and trained it back up to 121. It took forever and was very painful.

Seems silly to get a new dragon just because the magery on the one you have dropped a couple decimals. I mean, even if mine dropped 5 full points, I wouldn't get another.

Magery is such a minor importance. Most spells damages are based off of eval int, except for a few, which are magery based, but GD's don't use them. Also, GD's don't cast lvl 8 spells, and I have never seen my dragon fizzle a flame strike. lol

High Magery isn't even important in pvp because breaking through peoples resist magic skill is based on your eval int skill once again, and not your magery.

Thus, magery is useless. Its only nice to have 120+ for show, but it doesn't make your dragon anymore potent than a 110 skill level dragon. Maybe it increases the amount of spells that they cast or something, but I haven't noticed a difference between my 107 magery skilled dragon and my 117 one. Actually, the 107 magery one has a bit more int and loves to FS/FS/EB a lot. lol
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Old 29th May 2008, 08:49 AM   #12
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Re: animal taming question

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Originally Posted by Maroite View Post
Seems silly to get a new dragon just because the magery on the one you have dropped a couple decimals.
I kept it, I get quite attached.

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Originally Posted by Maroite View Post
Thus, magery is useless. Its only nice to have 120+ for show, but it doesn't make your dragon anymore potent than a 110 skill level dragon.
I dont agree that its useless.

When my dragon dropped to 116 it was difficult to keep alive in certain places where it would take heavy fast damage. At 120 and up I notice that it casts heal much more than it did at 116 (and sooner). So at 120 it is much easier to keep alive because it helps heal itself. In some circumstances, I don't even need to worry much about healing it.
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Old 29th May 2008, 10:48 AM   #13
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Re: animal taming question

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Originally Posted by elffyb View Post
I kept it, I get quite attached.



I dont agree that its useless.

When my dragon dropped to 116 it was difficult to keep alive in certain places where it would take heavy fast damage. At 120 and up I notice that it casts heal much more than it did at 116 (and sooner). So at 120 it is much easier to keep alive because it helps heal itself. In some circumstances, I don't even need to worry much about healing it.
Well, haven't noticed my new dragon with 125 magery casting heal any more than my old one with 115, but since heal and cure are based on magery skill higher magery improves chance to cure itself and increases the hit points restored when healing.

Though i agree with most that it is the last thing I am concerned with when it comes to picking a dragon, but am glad found me nice one that had it as an extra.
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Old 29th May 2008, 05:34 PM   #14
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Re: animal taming question

Quote:
Originally Posted by elffyb View Post
I kept it, I get quite attached.



I dont agree that its useless.

When my dragon dropped to 116 it was difficult to keep alive in certain places where it would take heavy fast damage. At 120 and up I notice that it casts heal much more than it did at 116 (and sooner). So at 120 it is much easier to keep alive because it helps heal itself. In some circumstances, I don't even need to worry much about healing it.
I disagree here. I have never had that issue, at all, with my 107 magery dragon and my 117 magery dragon. Pretty sure frequency of heals aren't based on magery. Could be wrong, but I have trained many dragons, and they seem to just heal whenever they feel like it.

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Originally Posted by Ash View Post
Well, haven't noticed my new dragon with 125 magery casting heal any more than my old one with 115, but since heal and cure are based on magery skill higher magery improves chance to cure itself and increases the hit points restored when healing.

Though i agree with most that it is the last thing I am concerned with when it comes to picking a dragon, but am glad found me nice one that had it as an extra.
The difference in amount healed is very little between 100 and 120, and also I have never seen my dragon fail curing itself even when fighting 135 skill level rune beetles. They cast mass cure, which has a very superior chance of curing than regular cure.

Still believe its the least useful skill for dragons. *shrug+

Last edited by Maroite; 29th May 2008 at 05:38 PM.
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Old 30th May 2008, 12:24 PM   #15
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Re: animal taming question

Magery is far less important than wrestling, in my experience with peerless monsters.

Wrestling is somewhat less important than Resists.

Hit points can balance lower resists. My 963 hp dragon with 68% physical does alright against peerless monsters, but he does heal himself frequently and I'm right beside him.

Frankly, I'd love to see a monster that could cast level 8 spells. Can you imagine the fun of a GD summoning his own demon pal? Or casting EVs? Nifty.

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Old 30th May 2008, 01:21 PM   #16
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Re: animal taming question

Hell, he doesn't have to summon. I'd love for him to res me or cast earthquake
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Old 30th May 2008, 09:23 PM   #17
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Re: animal taming question

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Hell, he doesn't have to summon. I'd love for him to res me or cast earthquake
Ressing us would be nice, especially since pet commands are still borked. :/ I told me GD to attack a different target like 9 times last night and she wouldn't switch. It was really annoying, especially when you're up against a couple dragons and a greater dragon. I tell her to kill of the dragons and she doesn't listen, just goes for the greater dragon...

I'm the tactician! She needs to listen to me.
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Old 31st May 2008, 04:44 AM   #18
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Re: animal taming question

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Originally Posted by Maroite View Post
Ressing us would be nice, especially since pet commands are still borked. :/ I told me GD to attack a different target like 9 times last night and she wouldn't switch. It was really annoying, especially when you're up against a couple dragons and a greater dragon. I tell her to kill of the dragons and she doesn't listen, just goes for the greater dragon...

I'm the tactician! She needs to listen to me.
Try telling her to stop then give her the new target. It seems like with the new commands they keep doing one thing untill they are told to "stop" and then given a new command.

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