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| | #1 | |
| Mith'quessir ![]() ![]() Join Date: Mar 2005 Shard: Chesepeake
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Anatomy of a PK Very interesting article over at the Ultima on the Web blog. Below is the blog, click on the MMOWTF to read the original article. ![]() Quote:
![]() ![]() "Careful what you wish for, You just might get it all.... And then some you don't want" | |
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| | #2 |
| Forum Legend Join Date: Oct 2006 Shard: Lake Superior
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Re: Anatomy of a PK Whats for dinner???? Vepl |
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| | #3 |
| Banned Join Date: Mar 2006 Shard: Napa Valley
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![]() ![]() ![]() ![]() ![]() | Re: Anatomy of a PK Beef! |
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| | #4 |
| Mith'quessir ![]() ![]() Join Date: Mar 2005 Shard: Chesepeake
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Re: Anatomy of a PK Whatever the Mrs. puts on the table! ![]() ![]() "Careful what you wish for, You just might get it all.... And then some you don't want" |
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| | #5 |
| "Musical Courtesan/Sea Wench" Join Date: Jun 2006 Shard: Catskills
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Re: Anatomy of a PK "Why else would a designer put a game mechanic that leaves items on your body when you die if they didn't expect players to camp it? Why else would they put guards you can kill in a safe zone if they weren't secretly hoping a big group would barge in and slaughter the civilians? ... Anyone who knows human nature shouldn't be surprised at anything that happens in an online battleground." wow, i totally agree........ ![]() ![]() One Nation.....Under Snugs!! |
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| | #6 | |
| Ronin<br>UOForums Bouncer Join Date: Jan 2006 Shard: Black Water Raiders, Azeroth
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Re: Anatomy of a PK Quote:
![]() ![]() Thanks again Maddux! Adri: women don't discuss men while in the bathroom, we sacrifice small animals and smoke tampons *rolls eyes* | |
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| | #7 | |
| Join Date: Sep 2006 Shard: Lake Superior.. the only shard in the system..hehe
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![]() ![]() ![]() ![]() | Re: Anatomy of a PK Quote:
Anyone from the early days would know that they (Richard nor the then design team) did not do such for the purpose of pking other players, but for the risk in having monsters loot the corpse, for friends to retrieve the fallen characters belongings while the ghost searched for a elusive wandering healer or made their way to a shrine as the instant rezz wasnt envisioned at that time. The pk issue was in beta, Richard and the team wrongly believed that when players moved to live servers that the action would cease yet it didnt, the game went live well before the consensual only pvp systems were ready. If one were to actually pay attention to all the changes made to hinder pking one would see that it was not a desired action. Richard and several others made their dislike for such actions well known at the time. But money is money and for what ever reason EA dictated that non consensual was to stay... | |
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| | #8 |
| &quot;Musical Courtesan/Sea Wench&quot; Join Date: Jun 2006 Shard: Catskills
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Re: Anatomy of a PK hogwash, if they didnt want people to pvp/pk they would have came up with tremmel style of play.... but then again, as you said, money is money.... there for tremmel was born. where people still have the risk of having monsters loot their corpse! but then they one "uped" it, and let people insure their things. do you honestly think thats the way richard wanted uo to be/become?!?! ![]() ![]() One Nation.....Under Snugs!! |
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