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| Administrator ![]() Join Date: Mar 2006 Shard: Europa Posts: 5,436 Thanks: 3 Thanked 0 Times in 0 Posts ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | JCtheBuilder has posted details of an event he is planning.I shall also post this over on Siege . I am currently planning a large scale PVP event to be held in a couple weeks on the Atlantic shard. The main highlight will be as many guilds as possible entering factions for 1 week (duration may be extended if participation is high enough) and fighting it out. There may be other events such as PVP tournaments held before, during or after the factions event. Currently 3 major Atlantic guilds are committed to the event representing well over 100 players. This number is expected to double within a couple days as more guilds come on board. There are already more players entering this event than are currently in factions on every UO shard. The tentative date for this event is early March, which gives plenty of time for individuals or entire groups from other shards to make plans for attending. If you have any interest in PVP then you don't want to miss out on this event. More information will be coming soon. For greater and the latest details click here. If you have any questions either ask in this topic, send me a private message or ICQ me. ~~~~ Not receiving any replies ,JCB posted I'm really surprised this didn't get a single reply yet. I posted about this on an extremely old UO guild's forum that has quit UO for 5+ years and has only had 10 posts in the past month. The topic now has 15 replies in a single day. ~~~~ Sympathy came from Draconi Someone besides me reply to this man! Tim "Draconi" Cotten UO Lead Designer EA Mythic ~~~~ chitrani showed enthusiasm Heehee, this sounds like fun ! What made me quite factions last time I accidentally joined were two things : 1. Other players not being able to heal or Rez me during the Magincia invasion in Trammel. 2. The fact that I couldn't PK a two year old. Honest, I'm a clueless Trammie. You seem to have gotten Draconi's attention, so maybe he will take care of the first. (crosses fingers, she can hope can't she;) The second... well, I'll prolly create a new character and try it anyway. But maybe there could be folks on hand to teach us Trammie tinkerers how to hold the swords we make? Sounds like fun though, maybe it'll catch on and happen on some other shards ![]() Chitrani (clueles trammie who still wishes she could wield her frying pan or rolling pin as a weapon and wekll known PvP player Poo had this to say. as i mentioned on the faction post of the same title and story line, myself and the lads (and laddettes) from YAD will be there, heck... where allready IN factions on ATL. and JC, have you guys figured out what is going to happen with those big guilds? cause i assume those guys have more then 1 toon from each account in those 'big' guilds you mentioned? anyways, we will be there and ready. ~~~~ Sakkarah brought up the matter of There was a bug with the SL faction base that ghosts couldn't leave. Not sure if that has been fixed yet. Not to mention the 1st character issue. ~~~~ To which JCB replied I just went to check, it is still broken. I can't recall whether it has always been like that. I'll be sure to put out a note that people should gate anyone trapped there out when appropriate. ~~~~ and Tina Small highlighted another place Another place where a ghost can potentially get stuck, or at least be inconvenienced, is on the Magincia docks. Once your little ghost runs down the steps to take the teleporter, you are committed to going in that direction, you cannot go back up the steps to wander around in Magincia. If you then take the teleporter over to Trinsic, your ghost will be stuck on the dock there if there are too many guards, vendors, dock rats and cats, etc. blocking the dock. (Don't know what they do in Napa for getting a rez after dying in Magincia because the whole Trinsic dock area is completely walled off from the rest of town.) I really hope people won't use these things and stuff like the 20-minute skill loss period after dying in factions as excuses not to participate. Some people do things like blowing themselves up on the traps or using some other suicide method if they think they're going to die so they don't have the skill loss. Other people take advantage of being dead to scout around and check on stuff they couldn't get to when alive. And of course it's a good time to go take a breather, figure out what to try next, etc. Factions can truly be a blast, especially if you love cat-and-mouse, cloak and dagger sort of stuff and you believe in teamwork, patience, and persistence. ~~~~ In response to Tina's post Draconi said I'm having teleporters created in Trinsic and Magincia to facilitate travel. Unlike the boat versions, these will go from one piece of solid terrain to another, circumventing problems with ghosts on top of dynamic objects like you brought up. The moongate to Magincia will still, however, be disabled for the foreseeable future. I would expect the teleporters to be available tomorrow. Tim "Draconi" Cotten UO Lead Designer EA Mythic ~~~~ Tina Small also wanted to say Draconi, this sounds great. Can you please please also take a look at the Trinsic dock area on Napa? I looked at it a few weeks ago and could not figure out how to get to the docks. I was on a new character that had no magery and no funds, so I didn't get a chance to see if you can get to the docks by teleporting from another part of Trinsic into that area (shadow jumping didn't work) and couldn't afford a boat. Just trying to walk in did not work because the wall west of the dock area is completely solid where it has entrances on the other shards. Trying to walk in through the stable and inn also didn't work. And have you had any chance to come up with another solution for getting out of the SL base as a ghost? Could you possibly replace the staircase at the south end with a ramp? Thanks. As far as the docks on Napa, have you tried the south entrance? It's gated in Fel, but one portcullis is open (the far north one). A solution for the SL base is going to be a separate issue, and it won't be resolve by this coming publish, for instance. It may be that we add in teleporters that allow sigils to be carried through, or actually resolve the terrain problems later. Tim "Draconi" Cotten UO Lead Designer EA Mythic ~~~~ Jeremy also added her input. This sounds very cool! Two requests: JC, when you have all the kinks worked out, please email me the details so I can pimp it in the FoF - or just fill out the Event Submission Form and then email me to say you've done it, so I know to link to it. Also, everyone who participates and decides they have an opinion or observation about factions, by all means send me feedback - this will be a great chance to get a nice high volume of data from some people who aren't as entrenched. E. Jeremy Dalberg UO Community Coordinator EA Mythic ~~~~ Tina Small wasnt too happy with that post and asked Jeremy, I'm going to say this as nicely as I can, but does your statement above mean that you normally don't pay any attention to what the "faction diehards" have to say? If yes, that's quite a blow. ~~~~ Not at all - it means I have a year's worth of steady data on what faction diehards want, but it'd be really interesting to see what faction newbies think of it, too. E. Jeremy Dalberg UO Community Coordinator EA Mythic ~~~~ The event is causing a LOT of excitement and many who have transferred off the shard are either starting up new chars.now in readiness or transferring whole guilds back just for the event. All posts in original thread over on Stratics can be found by clicking here __________________ ![]() Tabbitha Greywolfe,Snowbourn 5 Chalk Street,Yarrowbank,The Shire Last edited by Tabbitha; 07-02-2008 at 04:21 AM. |
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