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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Arms Lore Armor Bonus source taken from UO Siege Perilous Wilki_EA UO Designer Hey everyone! We've been thinking and talking about the state of combat on Siege, specifically the fact that without insurance getting high resist can be difficult, which results in a bit of a balance issue in damage dealt vs. damage absorbed. Currently, the choice is to wear certain 7AE blessed armor or to suffer a disadvantage in total resists. We don't like this situation. One of the things that we're considering for Siege is to increase the arms lore bonus to armor resist. What we'd like to know is: - What do you think about the idea in general? - What amount of extra bonus would be appropriate, and why? - What are the possible downsides to doing this, if any? Feel free to share any other ideas or comments related to this idea here in this thread. Thanks in advance for your time :-) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
__________________ ![]() Ultima Online: Tabbitha ![]() LOTR :Tabbitha Greywolfe Snowbourn The Shire |
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