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| UO Ideas and Suggestions If you could fix or add something to UO, what would it be? |
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| | #61 |
| Join Date: May 2008
Posts: 104
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![]() ![]() ![]() ![]() ![]() ![]() | Re: Trammel I think Fell is ugly without the leaves on the trees. That sucks. |
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| | #62 | |
| Join Date: May 2008
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![]() | Re: Trammel Quote:
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| | #63 | ||||||
| Join Date: May 2008
Posts: 99
Gold: 69 Thanks: 2
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![]() | Re: Trammel Quote:
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| | #64 |
| Join Date: May 2008
Posts: 99
Gold: 69 Thanks: 2
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![]() | Re: Trammel If they could figure out how to work out housing (perhaps instant house placement in a new housing only area that allowed each person to have the same size house they had) so that people were allowed to keep their houses and their items then I would have no issues with combining realms to increase the population. I am not in favor of a clustering like they did in DAoC though. |
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| | #65 | ||||
| Join Date: May 2008
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| | #66 |
| Join Date: May 2008
Posts: 104
Gold: 72 Thanks: 9
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![]() ![]() ![]() ![]() ![]() ![]() | Re: Trammel Yeah, the housing issue would be U G L Y. I like my location (placed AGAIN and moved last night) because five steps from the front porch is a LONG run of low-spawn mining. The housing issue would be horrendous, but I'd be willing to trade my 18x18 for something smaller in exchange for more people around (and I could have placed a tower). And *gasp* for even saying this, but does anyone really need a castle? |
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| | #67 | |
| Join Date: Apr 2008 Shard: Atlantic
Posts: 136
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![]() | Re: Trammel Quote:
Awww don't forget the theives. I don't want to kill players and I don't play any poison/assasain/ninjas, but seriously, that entire profession was rendered obsolete a looooooong time ago. So forgive me if I gripe but I am not a murderer and my profession has been destroyed by changes to the game including tram/fel split as well as everyone's precious item insurance (which was a horrible attempt to accommodate money hungry gamers who are parasites that leech the life from this game everyday). The items I steal are trophies and nothing more. I rarely sell them. I give them away to young players. When people started spending real life money for items in game and when it was no longer possible to lose said items the economy was utterly destroyed. If you can lose everything, then you won't pay ridiculous amounts of gold in game and out for those coveted items. And your characters will have hiding and/or stealth so when you die in tram you can get back to your body before it decays. We all used those skills when UO first existed because (pks aside) we alllll died fighting monsters alone in a dungeon and if you couldn't hide/stealth, you didn't pay for good gear. ~Gaspar LeMarc | |
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| | #68 | |
| Join Date: Sep 2007
Posts: 63
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![]() | Re: Trammel Quote:
you seem to be one of the ones that if you lost your tamable godly dragon, you would !!!!! because they gimped your tamer...... and to those of you who just said that no one bitches about nerfing, look at historical posts about them nerfing tank mages, tamers, archers, swordsman, lumberjacks, thieves, and every other class in game, hell, just do a post search for the word Gimped.... see what you find. not to mention, but you shouldnt be able to get a peerless key solo, then go solo the peerless boss, something you dont seem to understand is the only reason for an MASSIVE MULTIPLAYER ONLINE ROLE PLAYING GAME is to play with other people, make friends from around the world, and allow them to challenge you and god forbid help you to make you stronger, but that is exactly what i was saying, AoS has made us WEAKER, not stronger, because you cant lose !!!!, you cant lose a fight to !!!!, and if you cant understand that, then you need some sort of eyeglasses to see what has happened since AOS | |
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| | #69 |
| Join Date: May 2008
Posts: 26
Gold: 57 Thanks: 0
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![]() | Re: Trammel of course - you are right, I mean Champ Spawns. ![]() Thou hast an adventure at hand an seekest some additional power from a mage? - Then thou shalt raise thy voice and call for the power of the mages and scribes. I'll be fully yours. Playing on Europa, Trammel only (as long, as I've not achieved to reach 7x100) |
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| | #70 | |
| Join Date: Mar 2008
Posts: 45
Gold: 51 Thanks: 0
Thanked 5 Times in 2 Posts
![]() | Re: Trammel Quote:
Not only that, what about all the player houses ? you can't just remove them. But i'm sure it would work on new shards, simply because i have seen it working very well before trammel and without insurance. | |
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