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| If I could fix something in UO,it'd be... If you could fix something in UO,what would it be? |
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#1 |
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Join Date: Nov 2006
Shard: Baja
Posts: 9
Thanks: 0
Thanked 0 Times in 0 Posts
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monster loot
Hunting has become very unproductive as the loot is all the same low quality junk. It would encourage hunting if once in a while something really good would drop. I have stopped hunting for the most part and only take part in activities because the loot has become so low in quality.
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#2 |
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Banned
Join Date: Aug 2007
Shard: Europa
Posts: 143
Thanks: 0
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Re: monster loot
Yay! Lets do a loot bump and devaluate the economy even more!
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#3 |
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He's Fing Matt Damon
Join Date: Dec 2007
Posts: 1,029
Thanks: 32
Thanked 36 Times in 27 Posts
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Re: monster loot
You need to farm the high-end monsters for high-end loot. I remember when a +10 or higher skill bracelet was godly, right after AOS. As our timeline progresses, the cut-line for items gets higher and higher. Just yesterday I lamented the fact that the only decent loot I grabbed was a 52 resist, MR2 medable leather tunic and a +14 Disco, +13 Peace, +9 vet +7 Music ring. That's 43 frickin' points off my primary template and I was disappointed I didn't get 5 properties and that none of them were max intensity!
Swoop, btw, with 2100+ luck. I think I'm the only person who hunts in luck anymore... I have an entire bag of uber peerless loot from the days when I and a few in-game associates made it our mission to farm Lady Mel. To abuse the X-files motto: The Loot is Out There The true tragedy is the Vorpal Bunny Loot nerf that was never rescinded when it became clear that UO:ML added monsters that spawned with far better loot than pre-nerf bunnies (cu sidhes) and no requirement to wait 8 days to get a thorn to summon one...you can even argue that the cus are easier to kill than our fuzzy bunny friends. Last edited by Magister_Returns; 23rd January 2008 at 12:08 PM. |
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