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| If I could fix something in UO,it'd be... If you could fix something in UO,what would it be? |
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Greater Cure Potions
I would change the way greater cure potions work. As it stands there isn't any difference from 0 ep to 100 ep (I am using 100 as max for my example)
First, lets look at some other potions. Nitesite: as your ep increases your screen brightness increases Heal: as your ep increases your hit point recovery increases Agility/Strength: as your ep incrases the amount of dex/str increaes plus the duration also increases Invisiblity: As your ep increaes the duration increases Refresh: as your ep increases the amount of stam recovery increases Cure: as your ep increases........there isn't any change! I think as your ep increaes your failure rate to different levels of poison will decrease (or your sucess rate will increaes). For example: Failure Rate (%) @ 0 ep level 1 poison: 1 level 2 poison: 10 level 3 poison: 25 level 4 poison: 50 level 5 poison: 75 At 100ep you shouldn't fail any cure attempts. (I am using 100ep as the magic number but it can be any number) Nox templates would greatly benefit from this.
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Last edited by bendavho; 25th June 2007 at 10:58 AM. |
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