| |||||||
| Interview Area Interviews UOForums has conducted with VIP's and community leaders. |
| | Thread Tools |
| | #1 | |||||||||||||||
| Lead Administrator Owner ![]() Join Date: Oct 1990
Posts: 6,441
Gold: 977 My Mood: Thanks: 61
Thanked 958 Times in 318 Posts
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Bob from UOTreasures.com took some time out to answer some of our broker related questions. Thanks Bob for a great interview! Question: 1) How did you get started in brokering? We started back in 1998. We purchased 1 million gold for $400 from a person in California, after struggling for months to accumulate 10k in the game on our own. We then started selling off gold in lots of 10k on ebay ourselves, and it turned out to be something that people really wanted. We then bought accounts from other players and started selling off the items.Question: 2) Do you still play the game, or is it all about working the system now? Yes, some of us still play on the GL shard getting powerscrolls, artifacts and just having a good time hanging out.Question: 3) How long have you been playing, and brokering? We started playing UO in early 1998. Started brokering and selling on ebay in late 1998.Question: 4) Any advice for would-be brokers? At this point it would be tough to become a broker since most brokers in UO are well established. But the best way would be to always be in honest in your game dealings and to try and establish a name for yourself in game.Question: 5) Would you like to put to rest the rumors surrounding the gathering of the goods that you sell. It has been said before numerous times that they are obtained illegaly. So question is, how are the goods obtained in such large quantities and spread over soo many shards? Basically, we have been buying and selling accounts for almost 9 years. Many of the unique items we sell on ebay are sold on consignment for other players. For example, the owner of a well known rares museum on Europa decided to quit the game. She came to us to sell all of her rares for her via consignment on ebay. We charge 25% for these consignments, but that includes paypal and ebay fees which can run as high as 15% alone. Of course, this caused anti-ebayers to post that we were selling duped rares on ebay (despite the fact she was selling one of each item). In addition, if you look at our auctions, we list just every artifact available on every shard. We do NOT have all of these in stock. The truth is we might sell 1-2 of these auctions per day - and we have a very large network of players in game who supply us with these items. For example, on the Catskills shard, we might have a list of 100 people who buy and sell artifacts in game. So if someone buys a spirit of the totem on the Catskills shard, we send out a message to our Catskills suppliers and buy it from whoever has it in the game. If none of our suppliers on Catskills has a spirit of the totem we buy it on another shard and xshard it to Catskills. This is how we have done things for the past 9 years! These large networks of players enable us to get just about any item on any shard when needed. So though it looks like we have an infinite amount of items, in truth these are just all of the items in our store and we are very confident in our ability to get these items quickly as needed. Additionally, with the advent of the xshard program, we are able to move items from shard to shard as needed. As far as gold, we get gold from people who come to us to sell large amounts wholesale. We also get gold from brokering deals for other players. Lastly, we get gold from buying accounts and selling off the items in game and we can also move gold from shard to shard as needed. If all of our auctions sold on ebay at the same time we would be very, very busy. But this has never came close to happening in the 9 years we have been doing this. Hope this answers all of the questions.Question: 6) How do you maintain levels of gold and other items to meet demand? See above. We buy accounts, and have a huge network of suppliers that get us the things we need in game. The xshard program also made things much easier.Question: 7) How much of yoiur time do you devote to brokering? Is it a job or a hobby? We do this full time and have done so since 2000. Currently, we sell virtual items in 15 different games with more games on the horizon.Question: 8) What percentage above cost do you charge on the gold and other items you sell? What affects changes in the percentage?Question: 9) Do brokers have any informal agreements amongst themselves about the price of gold? Why or why not? In the distant past, brokers did work together to keep things stable. However, in the past 6 months there have been many new sellers that have come to ebay with an infinite amount of gold. It is pretty obvious that these brand new sellers did not get these billions of gold legitimately. When UO announced it deleted the 15 trillion in gold out of the game, all of these new sellers disappeared. Coincidence? Probably not.Question: 10) How has your business changed since you started? What brought about the changes? In the beginning, we exclusively bought and sold accounts. We bought large accounts from people leaving the game and then broke them up for sale on our website and ebay. As more and more in-game brokers started to exist, we started buying their gold at wholesale rates. This allowed these brokers an easy route to sell their gold from brokering in-game transactions, and gave us a constant source of gold.Question: 11) Brokers play a critical role in influencing the UO economy. We can't live without you, but can EA/UO live with a third party organization affecting the mechanics of the game? Care to comment? I don’t think we directly affect the mechanics of the game. We buy and sell items that already exist in the game and distribute them to people who want to purchase them. We do NOT create items in the game in any way, shape or form. We simply provide an avenue for people to buy and sell these items that ALREADY EXIST. Ebaying UO items has been around since 1998. Hundreds of thousands of UO customers have purchased these items on ebay in this time. In fact, some people believe without this real life value of items, UO wouldn’t even be around today. The game mechanics/graphics haven’t changed much since 1997. Are there any other games that have been around since 1997 in an unchanged state that still thrive? The most popular game in 1997 was Duke Nukem and the Nintendo 64 – anyone still play these? Obviously, there is something else keeping UO alive and popular. Additionally, if this wasn’t something that the people playing the game wanted, we wouldn’t still be here after all of this time. Currently, UOtreasures get over 1,000 orders per day across 15 different games. We get over 30,000 visitors per day to our site. Someone needs to tell all of these people that they don’t want to buy these things.Question: 12) Were you affected by the most recent UO removal of gold? How? We were not affected at all. We do not keep large stocks of gold and we simply buy and sell from other brokers at the current market rate. When the gold was removed the wholesale rate went back up, we still keep our same 30% margins regardless.Question: 13) What steps do you take to give a competitive service against other brokers. We offer 24/7 delivery and try to offer superior customer service. We are also affiliated with markee dragon brokers for in-game brokering needs. We are also the largest and oldest UO seller around.Question: 14) How do you stay competitive but in pocket? We buy items at wholesale rates and sell them at retail rates. The market price of good is affected drastically by exploiters – but this doesn’t affect us in any way except by changing the rates we buy and sell at. Anytime we catch wind of exploits/scripters or other problems in the game, the first thing we do is to contact EA and let them know about it. In the past, honest brokers have been responsible for alerting EA to many of these problems quickly so they can get them fixed. Again, UO sellers are not the same as exploiters, and exploiters are a pain in our !!! just like they are everyone else’s. Quote:
Quote:
Quote:
Quote:
Quote:
Quote:
Quote:
Quote:
Quote:
Quote:
Quote:
Quote:
Quote:
Quote:
Quote:
![]() ![]() Get your own personal forum Like these ones - Personal forum listing Bored @ work? Play in our arcade! Useful Tips on how to use UOForums Open your own blog | |||||||||||||||
| | |
| | #2 |
| Old & grouchy ![]() Join Date: Apr 2004 Shard: Great Lakes
Posts: 1,397
Gold: 112 Thanks: 0
Thanked 2 Times in 2 Posts
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Re: UOForums Interviews Bob from UOTreasures. Very nice interview. Thanks for your time in asnwering everything. I particularly liked how you said the online purchasing of pixels validates the game, not cheapens it. I'd never really thought of it like that. ![]() Tuka ![]() ![]() Kinsmen are born. Friendship is a gift of the gods. |
| | |
| | #3 |
| semi-retired from gaming..... ![]() Join Date: Sep 2005 Shard: Baja
Posts: 2,526
Gold: 691 My Mood: Thanks: 0
Thanked 9 Times in 4 Posts
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Re: UOForums Interviews Bob from UOTreasures. WOW thats what I have to say about itgreat interview!! I am glad I got a good answer to my question about the people who say they cheat to get their goods. That should shut up ALL the nay-sayers! ![]() ![]() |
| | |
| | #4 |
| I've got Skinnies with RPGS! Twelve 'o'clock! Join Date: Jan 2006 Shard: Pacific
Posts: 6,606
Gold: 23,463 Thanks: 22
Thanked 62 Times in 49 Posts
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Re: UOForums Interviews Bob from UOTreasures. Great Interview ![]() ![]() |
| | |
| | #5 |
| Gimp of Pain Join Date: Nov 2006 Shard: Greatlakes
Posts: 186
Gold: 89 Thanks: 0
Thanked 0 Times in 0 Posts
![]() | Re: UOForums Interviews Bob from UOTreasures. Awesome Interview!! |
| | |
| | #6 |
| Madien of the Great Blue Join Date: Jun 2006 Shard: Absolutely playing no games
Posts: 2,043
Gold: 5,755 Thanks: 6
Thanked 17 Times in 11 Posts
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Re: UOForums Interviews Bob from UOTreasures. Good interview! Man in game money is actually worth as much as real life money really in gamer point-of-views really (yes I am stating to obvious again... I "R" talented! ^_^)... people pay alot for in game money... it is really weird you figure people want to save thier real life money for things they "need" but here they be exchanging it into Sosarian monies... like a money order from another country or something... just so weird haha! Paying for pixel money something that you can not hold physically in your hand. The money I got was either earned from normal hunts or someone who just randomly came up to me... dumped money on me and ran off without saying a word... -RMS Carpathia- ![]() ![]() -Back to the Future 2- Marty McFly: There he is, Doc! Let's land on him, we'll cripple his car. Doctor Emmett L. Brown: Marty, he's in a '46 Ford, we're in a DeLorean. He'd rip through us like we were tin foil. -UOF Chatbox- [21-11, 03:48] TMS Tasty Truffle Trifle Trout ---- holy truffles! O_O |
| | |
| | #7 |
| Join Date: Sep 2006 Shard: Chesepeake
Posts: 236
Gold: 78 Thanks: 0
Thanked 0 Times in 0 Posts
![]() ![]() | Re: UOForums Interviews Bob from UOTreasures. Great interview!!! I like the fact that all questions were answered directly. |
| | |
| | #8 |
| Forum Legend ![]() Join Date: Aug 2006 Shard: Lake Austin
Posts: 3,558
Gold: 190 Thanks: 0
Thanked 0 Times in 0 Posts
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Re: UOForums Interviews Bob from UOTreasures. Outstanding interview!! ![]() |
| | |
| | #9 |
| The Death Dealer Join Date: Jul 2006 Shard: Sonoma
Posts: 524
Gold: 1,122 Thanks: 0
Thanked 0 Times in 0 Posts
![]() ![]() | Re: UOForums Interviews Bob from UOTreasures. Very cool interview, nice work guys! ![]() ![]() Thanks to Atlas for hooking up this SICK signature! |
| | |
| | #10 |
| Mith'quessir ![]() ![]() Join Date: Mar 2005 Shard: Chesepeake
Posts: 2,364
Gold: 9,535 My Mood: Blog Entries: 9 Thanks: 224
Thanked 160 Times in 95 Posts
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Re: UOForums Interviews Bob from UOTreasures. Excellent interview, to the point questions and answers. Nice to see respectable brokers. Like I always say, I see no difference in a gamer buying pixels for his/her hobby and that of a golfer paying $300 for a putter. ![]() ![]() "Careful what you wish for, You just might get it all.... And then some you don't want" |
| | |
![]() |
| Thread Tools | |
|
|
Similar Threads | ||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| UOForums interviews Noxin from Noxins.net | Adam | Interview Area | 4 | 11th June 2008 06:06 AM |
| UOForums Interviews Nok, the UO Toolbar guy! | Adam | Interview Area | 20 | 21st October 2007 07:45 AM |
| UOForums Interviews Silverfoot. | Adam | Interview Area | 11 | 12th August 2007 01:57 PM |
| UOForums Interviews Draconi! | Adam | Interview Area | 15 | 29th May 2007 12:42 PM |
| Announcing UOForums Staff Interviews | Thradia | UO News & Developer's posts | 2 | 3rd April 2006 05:48 PM |