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| | #1 |
| Catskills Character Join Date: Mar 2007 Shard: Catskills
Posts: 78
Gold: 86 Thanks: 5
Thanked 2 Times in 2 Posts
![]() | When I started LJ'ing at GM level, (not that long ago), it seemed that even though the higher end woods randomly respawned, it wasn't too bad of a change. I had a frostwood spot outside my home for about a week or so. Now though, it seems every time I find bloodwood or (much more rarely, frostwood), it only lasts one day. I mark the spot in Automap and go back the next day... and it is oak, at best. Is this how it is supposed to be? ONE DAY, then *poof* gone? Very frustrating! I've been working towards getting enough points for Keoneans Chainmail (I know, I spelt it wrong). I don't see how people are getting huge amounts of boards for resale. Whining aside, what *IS* the respawn rate supposed to be? |
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| | #2 |
| Ronin<br>UOForums Bouncer Join Date: Jan 2006 Shard: Black Water Raiders, Azeroth
Posts: 9,145
Gold: 19,574 My Mood: Thanks: 143
Thanked 101 Times in 85 Posts
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Re: Wood respawn rates - AARGH. I believe that's the way it's supposed to be. ![]() ![]() Thanks again Maddux! Adri: women don't discuss men while in the bathroom, we sacrifice small animals and smoke tampons *rolls eyes* |
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| | #3 |
| Knowledge is power; Guard it well! Join Date: Apr 2007 Shard: Lake Superior
Posts: 1,147
Gold: 474 My Mood: Thanks: 82
Thanked 67 Times in 56 Posts
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Re: Wood respawn rates - AARGH. Yup, welcome to the wonderful world of random resources. The dumbest change in game ever, in my opinion. The changes are suppose to be for some grandiose revised plan for reworkering crafting skills which is supposed to be introduced in the Stygian Abyss expansion. If you still want to turn in wood for the armor you only have a few options. Turn in lower point woods which is what you are getting the most of now. Or sell off your higher woods for gold and turn the gold in for points. ![]() Hope is the first step on the road to disappointment |
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| | #4 | |
| Catskills Character Join Date: Mar 2007 Shard: Catskills
Posts: 78
Gold: 86 Thanks: 5
Thanked 2 Times in 2 Posts
![]() | Re: Wood respawn rates - AARGH. Quote:
), I probably won't be able to access the supposed benefits of the new system, whatever that is. Perhaps I will ask about this...As a (daily) casual player, this is not an optimal situation. | |
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| | #5 |
| He's Fing Matt Damon Join Date: Dec 2007
Posts: 1,274
Gold: 3,799 Thanks: 42
Thanked 84 Times in 54 Posts
![]() ![]() ![]() ![]() ![]() ![]() | Re: Wood respawn rates - AARGH. Every time a resource site has been tapped, be it for 1 log or all of them, it will have a chance to respawn as a different type during the next resource refresh. ~M |
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