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Old 23-10-2007, 02:48 PM   #1 (permalink)
 
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Template tweak help (PLEASE!)

I guess I have too muck of an "OLD TIMER" outlook on templates. I want to get that final tweak on my warrior. I hear guys out there hitting for 100+ damage easy, but I can't even hit Ogre Lords for morew than 55 with a soul seaker. What do I need to tweak?

Current skills\stats

Real: /with current rings
Str 115 /121
Dex 87 /91
Int 38 /38
(240 cap)

Anatomy 100.0
Parry 93.6
Sword 110.6 (115 cap)
Tactics 100.0
Healing 93.7 (trying for GM)
Mage 31.1

I currently have 76.0 points to work with in focus.

In the old days I would have been cleaning house, now I am just so-so, what do I need to fix here??

THANKS!

Last edited by Bainard; 23-10-2007 at 02:49 PM.
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Old 23-10-2007, 04:11 PM   #2 (permalink)
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Re: Template tweak help (PLEASE!)

You need chivalry, definitely. Enemy of one will increase your damage by 50%.
You can Raise bushido to at LEAST 50%. This will allow you to use the honor virtue for a nice mana/ stamina/ hp boost after each kill. Plus other benefits. It also allows you to use Lightning Strike, which gives you max Hit Chance increase (45%) AND has a chance (based on bushido) to ignore all resists (like armor ignore).

Equip items / jewlery with damage increase. You cap out at 100% for items,300% for slayer/ Enemy of one. The problem with Soul Seeker is that is has no damage increase.

Template Help
Quote:
I guess I have too muck of an "OLD TIMER" outlook on templates. I want to get that final tweak on my warrior. I hear guys out there hitting for 100+ damage easy, but I can't even hit Ogre Lords for morew than 55 with a soul seaker. What do I need to tweak?

Current skills\stats

Real: /with current rings
Str 115 /121
Dex 87 /91
Int 38 /38
(240 cap)

Anatomy 100.0
Parry 93.6
Sword 110.6 (115 cap)
Tactics 100.0
Healing 93.7 (trying for GM)
Mage 31.1
-Keep anatomy, tactics locked.
-Finish out swords
-GM parry
-Lower Healing to 90 (not a HUGE amount of difference between 90 and GM)
-LOSE Magery
-Raise Chivalry to 76.
- Raise Bushido to at least 50, if not higher. (higher for best benefits with parry and lightning strike)
Put the rest into focus, until you have a medable fighting suit, then put it all into med.
THis will be a functional hunter.





THis is my gold farmer template ( limited utility, but rakes in the gold). With an ornate axe, enemy of one (chivalry) and slayer or slayer talisman, and lightning strike, he can dish out 225 hp a hit. With a double axe (for double strike) he can hit twice in one round 140 each (depending on targets resists).

The biggest benefit (for me) is the honor virtues' mana and life regen. So all you really need is 50-60 bushi. Parry is next to useless in this instance, as the whole point of this template is to kill as fast as possible. If you take a hit, the HP will regen because of honor anyway.

120 swords
100 LJ
120 anat
120 tactics
60 bushido
75 chiv
69 (ish) necro, depending on the jewels, arties, etc for vamp embrace.
balance in med.

125 dex (shoot for 150 stamina)
35 in
balance in str (shoot for 100+)

Use double axe and ornate axe for hunting. Get /craft them especially for the monster you are hunting so you do not depend on consecrate.
Double axe will give you one swing kills (using double swing) on creatures up to 265 hp, about 60% of the time (more if you can swing some nice HCI in there).
Ornate is for creatures over 400 hp. As long as they have some elemental wekaness, they are down in 3 to 5 hits.
Try to hunt creatures under 400 HP with a major elemental weakness.

Use slayer talismans as much as possible, so your weapon does not HAVE to be a slayer type.

Get to 100% damage increase from items / weapon.

TRY for SSI on weapons, but you will find it is not a real necessity.

This gives 7 (ish) ways to heal as well.
1 - Vamp leech
2 - confidence
3 - close wounds
4 - honor bonus
5- weapon leech
6 - potions
7 - Curse wep

Last edited by Baldguy; 23-10-2007 at 04:17 PM.
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