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Europa RP General Thread, RoE ideas in Europa
View Poll Results: RoE - Full loot allowed and insurance not recomended
Agree 7 24.14%
Don't agree 20 68.97%
Don't care/Don't know 2 6.90%
Voters: 29. You may not vote on this poll

 
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Old 27th May 2007, 04:54 AM   #13
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Re: RoE ideas

Look at what the thread is called
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Old 27th May 2007, 04:56 AM   #14
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Re: RoE ideas

I can see thank you. Nothing says that I'm keeping strictly on topic and not suggesting a rule set to prevent grief. But you are free to do whatever you want with your guild, but know that everything you do will be reacted upon.
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Old 27th May 2007, 05:58 AM   #15
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Re: RoE ideas

Stop fighting you two, or spanking will commence!

I think it would be good if it could work. And that is where it ends, It would not be a good idea because it opens up the doors for griefers to just go around dry looting for no reason what so ever. At the end of the day, If this were the case, what would be the point - no one would carry anything of value anyway. So its a pointless topic.
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Old 27th May 2007, 07:22 AM   #16
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Re: RoE ideas

Think about it logically - that's all I am asking.

Who IC would *want* to dry loot an enemy after combat?

Chivalrous Knights? I think not.

Warring soldiers from an army? Unlikely they would have time - dependent upon the situation - but would they bother stealign an enemy's sword or armour? Unlikely as they would have their own preferred weapon.

Thiefs and bandits, orcs and general badd peeps - yes - but again it would be items of IC *value* nothing other than that - or specific quest based items such as "The Sword of Orthanos" or "The Robe of the Arch Magi" - not some tokuno died skirt.

And quest items are always lootable and other items of value placed in the Yellow Bag - which is a mandatory part of the ROE.

Allowing dry looting isnt sensible ic or ooc from what I can see as the evidence presented before me.

For a casual player its just going to piss them off big time and lead to more hassle and what do we gain? I really cant see any gains from allowing dry looting.

If you want to run the risk of that you should live and play in felucca where you can be dry looted if you lose in combat.

**edit**

However, please keep comign up with ideas like this for discussion as it stimulates players into stickign nice tasty items in their yellow bags and it helps to clarify what is and isnt allowed in ROE
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Old 27th May 2007, 07:42 AM   #17
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Re: RoE ideas

Spoils of war Callum, this term has been used right back through the mists of time, as im sure you are aware.

Point is GM armour and the like is replaceable, easily. Tokuno dyed stuff is rare and as such should not really be put into a situation where it could be lost or damaged really. Arti's and other stuff, well we dont use them (or are not suppose too) so why would you loose them?
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Old 27th May 2007, 08:59 AM   #18
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Re: RoE ideas

"Spoils of war" applies to rare or expensive items such as jewellery / money - NOT armour or weapons or clothes though.
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Old 27th May 2007, 09:00 AM   #19
 
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Re: RoE ideas

Spoils of war, lolz. Because there are so many idiots in the RP community (and no one likes admitting they are in their guild), and there is still a lot of bad blood, all that would happen is many people would be dry looted (as has been pointed out) for no other reason than to be malicious.

There would be nothing RP about it whatsoever. I mean, sure, taking someones weapon, maybe a piece of armour or two, grabbing some gems, pots and bandies or what have you makes sense. But I guarantee that you would get many people who would loot EVERYTHING, even if it's useless items like 20 sewing kits or smith toolkits and a banana, or whatever. And you'll also end up with lame stuff again where people loot your armour just to cut it up or throw it in the trashcan.

It sounds good in principle (I'd definately be for it if I knew I could trust everyone else), but it just wouldn't work sadly, especially with the h8 there is for some guilds. It would just be thinly veiled griefing.
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Old 27th May 2007, 10:21 AM   #20
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Re: RoE ideas

In CoY there was far more bad blood than we have these days, the tension between Grd and KTD was so thick sometimes you could spread it on toast. But you know what, the looting was never that bad. Mostly people only dry-looted the morons or if they needed stuff to carry on figthing. Any anger the victims felt was short lived at most.

The argument that it doesnt improve roleplay is illogical, because it completley ignores the whole reason this idea is being suggested - consequces. People are (like in real life) less inclined to fight if they are going to lose something. We cant force them to lose their life, but their potions and bandages? Sure.

If Vesperians started dry looting Grd and BoC then they in turn would find themselves dry looted. Eventually a lesson is learnt by those Vesperians and they would only loot what they needed or from the idiots who use lame tactics.
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Old 27th May 2007, 10:28 AM   #21
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Re: RoE ideas

Why don't we TRY. If it's so terrible then we just go back to as things were before. Everything is a theory until it's tested.
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Old 27th May 2007, 10:28 AM   #22
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Re: RoE ideas

Quote:
Originally Posted by Klion View Post
In CoY there was far more bad blood than we have these days, the tension between Grd and KTD was so thick sometimes you could spread it on toast. But you know what, the looting was never that bad. Mostly people only dry-looted the morons or if they needed stuff to carry on figthing. Any anger the victims felt was short lived at most.

The argument that it doesnt improve roleplay is illogical, because it completley ignores the whole reason this idea is being suggested - consequces. People are (like in real life) less inclined to fight if they are going to lose something. We cant force them to lose their life, but their potions and bandages? Sure.

If Vesperians started dry looting Grd and BoC then they in turn would find themselves dry looted. Eventually a lesson is learnt by those Vesperians and they would only loot what they needed or from the idiots who use lame tactics.

Well if this be the case, the new rule of thumb can be anything is lootable, but if you have a container coloured (Yellow) for instance, you are not allowed to loot out of it.
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For eleven hundred years I have fought and I have seen the darkness of our galaxy... I have seen all the evil the galaxy harbours, and I have slain them. I have seen what you must see, I have fought what you must fight, and I have slain what you must slay... Righteousness is your shield, Faith your armour and Hatred your weapon. So fear not, and be proud...
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Old 27th May 2007, 10:29 AM   #23
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Re: RoE ideas

But why? Why not keep the important things in the bank box? I doubt workers went around with all their hard earned gold/valuables on person, all alone, or on a battle field.
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Old 27th May 2007, 10:34 AM   #24
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Re: RoE ideas

Many players wear tokuno dyed armour, you think they are going to not insure their 100k a peice armour? Or what about undead guilds like UD, bone armour is a bloody pain to make. Most of the time its the gm who has to supply the armour and weapons also, could become very, very costly if members are running around looting each others stuff. And then there is the problem of guild pk's who totally dry loot unless your stuff is insured.
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