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Old 4th June 2007, 07:03 AM   #1
Dolphoenix
 
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[Arcane] Binding Spirits

[Shard] - Sosaria
[Type] - Arcane
[Book] - Purple - 40 pages

[Title] - Binding Spirits

[Author] - Xorph



[Page 1]
The art of binding
spirits is one of the
fundamental disciplines
in magery. As the
mage is a medium
between the spiritual
magic forces of all
dimensions and the

[Page 2]
target of his spell,
binding spirits to
material or living
entities is the mean
to create enchantments
of all kind.

- Uses -

[Page 3]

Ghostly, infernal,
fairy spirits, as well
as the very people's
spirits, can be bound
into magic runes, to
create a magic item
that will get its

[Page 4]
power from the soul
of the spirit put into
bondage. One can also
bind a spirit to
natural elements
(creating elementals),
or bind lost spirits
into corpses, in the

[Page 5]
forbidden art of
necromancy.
But the bond may also
be made between an
item and the strong
mind of the magician
himself, which is
called telekinesis, or


[Page 6]
between a weak mind
and the mage, which
is commonly known as
mind control. A
weaker bond lets the
mage speak to spirits
or interrogate them
about future.

[Page 7]
As a matter of fact,
the study of binding
spirits has to deal
with, both the
different natures of
spirits to manipulate,
and the arcane
procedures in order to

[Page 8]
submit them.

- Spirits -

Fairy spirits are
independant spiritual
beings usually already
bound to nature. They

[Page 9]
are very common, and
of unknown origin,
probably the creation
of the Sosaria, or
before. Most fairy
spirits, with time,
bind themselves to
their hosting element,

[Page 10]
which can be the
wind, air, fire or
earth (elementals) as
well as a simple tree
or flower. They do
not seek anything but
peace and eternity.
They rarely enter in

[Page 11]
contact with humans
unless requested to do
so by a medium.
However, they
sometimes take part
in heroic quests,
probably more for fun
than supporting


[Page 12]
virtues. Wisps are
maybe a variety of
fairy spirits that
have taken a material
shape.
Fairy spirits, however,
have very limited
magic powers, usually

[Page 13]
consisting in one spell
only. They have
eternity for them and
care very little for
reality.

Infernal spirits are
more rare but quite

[Page 14]
much active. Those
are the psychic
remains of a dead
person or even, very
rarely, another spirit
that has been
magically slain.
Infernal spirits, as a

[Page 15]
matter of fact, are
not a complete mind,
just the lost and
angry wrecks of a
soul. They have a
sick psychotic
behavior, usually
seeking revenge upon

[Page 16]
one person or even
whole humanity. As
dying, they have
unwillingly bound
themselves to an
ethereal dimension in
which they are
condemned to wander

[Page 17]
forever. They have
totally random and
disarticulated magic
powers, and as they
are unable to figure
in their destroyed
mind a coherent
picture of reality,


[Page 18]
they spread only harm
and poor evil, in
pathetic terrorist
attempts to be released
from their chains.
They can be very
easily manipulated by
the one who will

[Page 19]
convince them that
their pain might take
and end.

Demonic spirits could
be compared to
negative fairy spirits
who have granted

[Page 20]
themselves with
powerful magic powers
in order to complete
their goals. As this is
a too vast subject to
be dealt with in this
essay, please refer to
specialized works.

[Page 21]
- Procedure -

In general, the
summoning is, more
than magic, a
psychologic struggle
between the spirit and
the summoner. Magic

[Page 22]
is, here, only a tool to
create a communication
gate between reality
and the ethereal
dimensions.
Indeed, the mage does
not warp the spirit
into reality, but

[Page 23]
convinces it to
interfere with it, the
way the mage intends
to. That is why
knowing spirits is so
important. There is
real danger to lose the
struggle and to get


[Page 24]
bound oneself by the
spirit, especially
demonic ones.
Sorcerors deal with
passive spirits rather
than intelligent ones
for this reason, with
a benefit proportional

[Page 25]
to the spiritual power
and, therefore, to the
risked danger.

There are different
ways to trick or bribe
a spirit depending of
their nature. As

[Page 26]
explained above,
infernal spirits should
be offered peace
and/or a possibility to
accomplish their
revenge, while demonic
spirits, much smarter,
should be offered help

[Page 27]
to perform actions
they can't do, or even
one's very soul to eat.
Lesser fairy spirits
as are easy to capture,
for a mage, as insects.
That is why they are
commonly bound to

[Page 28]
magic artifacts or
runes. As the
spellbound will not
last forever, that
means not much for
the spirit who
doesn't really care
anyways.

[Page 29]
Greater fairy spirits,
however, are harder to
deal with, but they
have more magical
powers. There is
sometimes a price to
pay for their service,
like a negative bound


[Page 30]
effect, or death, etc.
It only depends on the
mood of the spirit
which could, in theory,
serve the mage
without reward.

- Conlusion -

[Page 31]

Only experience and
knowledge will show
your possibilities, and
only a strong mind
will let you deal with
success with greater
spirits. As you will

[Page 32]
bribe and trick
spirits, beware ! They
are eternal, and they
will wait for you on
the other side...
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