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| The Couch Hottie ![]() Join Date: Aug 2004 Shard: Lake Austin, Atlantic
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My Mood: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Magincia Invasion: Updated 11/16 source taken from UO U.Hall Magincia Invasion: Updated 11/16 Notes: * Light and Void daemons initially spawn weak, and don't give direct rewards to top attackers * After a few minutes, they will draw power from the large rift, and begin using their full abilities. At this point, the top attackers can receive artifacts directly upon successfully defeating the monsters * When either daemon is gathering energy, RUN * If you see the Void daemon leave behind "a black rift," try to stay away - it will suck you in and anything else around it * The overall spawn difficulty has decreased as the energy has shifted towards the Light and Void daemons. Do not be fooled, they alone can easily take down a small army. Your best chance of saving Magincia is attacking Light Daemons as quickly as you can, and forgo material gains in order to server the, erm, hmm, greater good. Tim "Draconi" Cotten - UO Designer - EA Mythic
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