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| Ultima Online General Discussion Forum for general chat on UO. |
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#1 |
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Join Date: Jun 2007
Posts: 858
Thanks: 158
Thanked 31 Times in 27 Posts
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FYI: Meraktus is broken, Catskills.
Second time we try to make him show his nose ring... to no avail.
Smart bull... Can you fix it!!!
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"There's always a plan, even when there is no plan...!" |
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#2 |
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Elder Virtue Knight
Join Date: May 2008
Shard: Catskills
Posts: 240
Blog Entries: 1
Thanks: 73
Thanked 45 Times in 33 Posts
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I'll head over that way sometime between now and 2pm, if we can't get it working then, I'll page a GM and see if they can't reset the spawn. This used to happen a lot at fel champs, iirc, so I can't see why we shouldn't be able to have it reset in the same manner.
I will, however, agree that the spawn should not need to be reset in this manner on a regular basis; it should reset itself as intended. More to follow...will report on any responses/results once I have them. -Target EDIT- I won't be able to make it until later on, having to take care of some things. We'll see what happens then. Last edited by Lord Target; 9th May 2008 at 01:03 PM. |
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#3 |
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Join Date: Aug 2007
Shard: Chesapeake
Posts: 119
Thanks: 7
Thanked 10 Times in 9 Posts
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Re: FYI: Meraktus is broken, Catskills.
How do you mean it is broken? Is there no spawn, or does it seem like it is not advancing? The advancement is rather slow, without anything but text messages to help guide you :/.
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#4 |
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Join Date: Jun 2007
Posts: 858
Thanks: 158
Thanked 31 Times in 27 Posts
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Re: FYI: Meraktus is broken, Catskills.
A team... 1,5 hours killing everything... should be enough to spawn it.
It isnt. On other shards it was done in less than one hour. Assumption... it is broken.
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