Okay, here's the story.
In all other RPGs I have played I have always loved quests. They are a chance to explore and learn about the world, but with some guidance and a point. While the free form playing of games like UO is fantastic, it is kinda nice sometimes to have someone tell you what to do.
But......I hate using quest guides ( i.e help from other websites) unless I absolutely have to. I just started my first "real" quest (other than "escort me to the local ice cream parlour" or "go kill 3 squillion amoebas") and it is worrying me just a little.
The quest is "The Ancient World (Part 1)" and the instructions are, to say the least, pretty vague. "Blah...blah...blah....Mondain...blah....blah...bl ah....Minotaurs...blah...blah....blah....bring me a fragment of a map"
WTF!!!!! How am I supposed to have a clue where I might find a fragment of a map. Being ever resourceful, I looked up Minotaurs (I don't mind using bestiaries). Something struck me as not quite right, so I gave in and looked up the quest on uoguide. It told me to kill something entirely different to get the map fragment. I could have spent my life killing minotaurs in vain.
My question is: is there a reasonably logical way within the game to uncover what you are supposed to kill to get the fragment? If there is I am more than happy to work my way through this. If there isn't are all the quests like this, where they are impossible without using a guide?
Sorry about the slightly rambling post, but I am sure you get the point
