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#13 | |
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Agent Zero
Join Date: Oct 2006
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Re: Necromancer FAQ w/Skill Gain Guide
Quote:
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#14 |
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AKA Thom O'Bedlam. Got a Question? I got a link for ya!
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Re: Necromancer FAQ w/Skill Gain Guide
mein gott man! looks great. My only suggestion would be harder facts on the spells. UO descriptions are notoriusly vaque. For instance, the lich form also gives 13 MR.
My favorites are descriptions like hit lower defense:"lowers opponents defense for a short period of time". And you gave me a LOVELY idea for the FAQ forum! Thank you Zeke!!!!
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Useful links [UO:F Common FAQ] [UO Stratics] [UO Guide] [Official UO Play Guide] [Search UO] [FindUO.com] [UO Feedback] [More Links, gathered by the Forum] [b][size="3"]Got a Question, or a great answer? PM me with it and I will post in the FAQ. |
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#15 |
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Join Date: Jul 2007
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Re: Necromancer FAQ w/Skill Gain Guide
Awesome FAQ! I've been playing a Necro/Mage for three years now almost, primarily in pvp, but of course I've tore up some champ spawns too. I've got alot of advice on how to play a necro, and necro/mage in particular, and would be happy to post it when I have some time
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#16 |
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AKA Thom O'Bedlam. Got a Question? I got a link for ya!
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Re: Necromancer FAQ w/Skill Gain Guide
That would be great! We could use a tactics guide for all of the skills. Starting with necro is a great place!
When you do, start it in a new thread. I will stickie it for you (and give you any help / advice you may need).
__________________
Useful links [UO:F Common FAQ] [UO Stratics] [UO Guide] [Official UO Play Guide] [Search UO] [FindUO.com] [UO Feedback] [More Links, gathered by the Forum] [b][size="3"]Got a Question, or a great answer? PM me with it and I will post in the FAQ. |
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#17 |
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Original Wonder Woman
Join Date: Mar 2008
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Re: Necromancer FAQ w/Skill Gain Guide
This has been very helpful. THanks.
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#18 |
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Original Wonder Woman
Join Date: Mar 2008
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Re: Necromancer FAQ w/Skill Gain Guide
Really fantastic Guide. Thanks.
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#19 |
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Join Date: May 2008
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Re: Necromancer FAQ w/Skill Gain Guide
Is the info on curse weapon correct? I mean with 100 ss, the curse weapon buff doesnt last longer than 2.5 seconds...
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#20 | |
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Everything Hits At Once
Join Date: Jun 2008
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Re: Necromancer FAQ w/Skill Gain Guide
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I was interested in this too. Why such a small bonus to the timer? Also, so that people don't take it the wrong way, I'd like to note that Curse Weapon ends after the first hit. You can't gain health from multiple hits casting it once. Edit: just checked the UO playguide. "Effect: Briefly enchant your weapon to gain the power of life drain. While enchanted, the weapon will heal its wielder with 50% of the damage it deals out. Duration in Seconds = Caster's Spirit Speak x 10 ÷ 34 + 1. (30 seconds at GM, or about 36 seconds at Legendary)" Last edited by muscle_n_flow; 23rd June 2008 at 10:29 AM. |
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#21 |
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The Holmedog
Join Date: May 2008
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Re: Necromancer FAQ w/Skill Gain Guide
Curse weapon doesn't end after the first hit. It lasts for the full duration (about 30 seconds at gm as UO playguide says). I use it daily, so I can promise you this is how it works.
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#22 |
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Everything Hits At Once
Join Date: Jun 2008
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Re: Necromancer FAQ w/Skill Gain Guide
![]() So sorry, don't mean to confuse anybody. I was informed wrong by guildmates. Also, how could I be so dumb, it was RIGHT THERE in what I copypasted. Thanks for correcting me. It sounds much, much better if it lasts 30+ seconds. ![]() Last edited by muscle_n_flow; 23rd June 2008 at 11:57 AM. |
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