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| Europa RP General A place where you can OOC discuss Europa RP and related topics |
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#205 |
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Join Date: Sep 2006
Shard: Europa
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Re: Centralized RP Community?
spread some deseases in some towns that want to participate in this ?
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#206 |
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Amazon
Join Date: Sep 2006
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Re: Centralized RP Community?
I'm confused Gwen, you say have no interest in this at all, yet you still post? Posting mostly about your own stubborness.
I think picking a town that's already populated won't work, because of people wanted to be in Vesper, they would be. As in; its a guild that already exists! No-one has made a guild yet, because nobody has agreed on anything, its not going to happen immediately.
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#207 | |
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Grenadier Captain, Baronship of Cove
Join Date: Jan 2008
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Re: Centralized RP Community?
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Those who want this to happen get together and get moving forward. If you are waiting for EVERYONE to mass migrate to a new city and give up their old characters etc. etc. It just aint going to happen in my opinion. So why don't you chaps who want a new start just go for it? Even if it isn't the Holy Grail of an all encompassing centralised RP community at least it should be an active guild of like minded people looking for a fresh start with new ideas which can only benefit those that make the move to do it, as well as the existing community as a whole through new and varied interaction.
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#208 |
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Administrator
![]() ![]() Join Date: Mar 2006
Shard: Europa/Snowbourn
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Re: Centralized RP Community?
A few years back now [ is it that long already eeks] Vesper had a disaster,causing those that wanted to ,to move to Ilshenar.
It wasnt long term though,just for 2 weeks. Those that wanted to go ,did so, those that didnt,stayed behind. My suggestion is this. Those that want to restart some where else,get together and make a start. Once established yourselves,THEN begin to plot ideas for other things. Those that didnt want to move can then involve themselves in things like plague ridden towns,and take 'refuge' in the new 'rp 'area.[ this could last for a week/month etc] Gwen for example can redirect her customers to a new makeshift tavern for the duration of however long the plague lasts] All markets and other daily lifestyles can be carried out in the chosen area . Its going back to my idea of centralising roleplay on a mobile system with a regulat turnaround. I would also suggest that those wanting to ,use this thread now to plan your move and make a start with your ideas etc. The discussion has reached a conclusion imo and as already said,there is never going to be a 100% agreement to this. Those that have welcomed the idea and are willing to try it out,should now begin to do so.
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#209 |
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Join Date: Feb 2008
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Re: Centralized RP Community?
You have to see that you're not facing a playerbase of encouraged players that have no ties. You have vets that have been playing in their guilds for years and have ties to them. There has been just a small amount of players involved in this entire discussion. I'm sure if you asked the big majority you'd find that they are unwilling to move at all.
Also consider this: If you start one or several new guilds for alts or current characters somewhere, it would definately drain the last bit of life force of guilds like BoC, -V- or even Grd. You would have split the people that were unwilling to move in even more inactive old guilds and some that did move in a temporary active new community. But what if that new community would fail however as after the first few weeks the enthusiasm for 'the new thing' fades? The players might find out that the etablished old guilds they came from originally have meanwhile fully collapsed. All in all i consider that discussion about a centralized community dangerous. I feel that it would bring more harm than good if it was attempted. If people want to kick into action i would suggest a very small step. Starting a community ICQ List where people write down their chars + guilds could be a start. If you log in and see who is around from the entire community you would have it much easier to organize something spontaneous with the involvement of many guilds instead of just your own. If that works you can ponder about the next steps. Merging guilds, organizing -temporary- events with many guilds in a centralized area.. Loyalists occuping Vesper or the Anti-Loyalists guilds and the liberal Duchy allying to bring war mongering Yew down once and for all and occupying it for some time etc. Last edited by Timothy Young; 11th March 2008 at 05:39 AM. |
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#210 | |
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Join Date: Sep 2006
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Re: Centralized RP Community?
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- Yes i have interest in how this will develop and in what way i can help out with the idea for centralizing rp. - But no, i have no interest in making a new character or to move away from the Elven Quarter. I hope this clarifies that, Pistia ![]()
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#211 |
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Join Date: Apr 2007
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Re: Centralized RP Community?
I think it would be particuarly unfair if the people who were willing to sacrifice their chars/old guilds created a reasonably successful community, then were forced to share their creation with those who wanted to benefit from a centralised community but sacrificed nothing for it.
If one was created, you'd be forced to exclude pre-existing characters from 'free riding' off the activity of the new community through interaction. Otherwise there'd be no real benefit in being one of the pioneers and so no one would be willing to go through with it. This is especially so if you wanted a community where your characters rank, ability and equipment was earned through constant participation over time. I certainly wouldn't want to make dirt poor and unskilled character, have him gain a reasonable position in the community from hard work, then have someone waltz in from a pre-existing guild claiming to be some immensely wealthy, influential and powerful character who was going to buy us all out. If we started the community with slim numbers, and people realised it was actually a good idea, they'd have to start a new character themselves if they wanted in on it. Last edited by Sineal Walker; 11th March 2008 at 09:38 AM. |
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#212 | |
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Join Date: Nov 2007
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Re: Centralized RP Community?
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Really, this isn't a huge, 18 page thread kind of issue. If people want to roleplay closer together, just fookin' do it. If a couple of guilds move closer together and start broadcasting the fun and roleplay they're creating - others will get involved, bit by bit. It's that simple. Rome wasn't build in a day. Stop filling this thread with ideas and just start implementing them. It really isn't that difficult.
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#213 | |
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Join Date: Sep 2006
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Re: Centralized RP Community?
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But!!! Will you then refuse to rp (pretend they do not exist) with people who will visit your new centralized rp city to roleplay with this new place/people? Will that not make centralizing rp impossible? I can imagine that even a new town receives visitors from outside town?
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#214 |
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Join Date: Apr 2007
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Re: Centralized RP Community?
I wouldn't mind if outsiders came to see how its getting along on occasion, and were treated as such (I.E. people didn't treat them really well IC due to OOC friendship), but if they wanted to become a regular feature, PvP or have any kind of influence then they'd have to make new chars.
Most importantly, all IC authority from the old guilds would have to be meaningless in the new community. An outsider noble would be treated as lower than a peasant from within. |
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#215 |
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Administrator
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Shard: Europa/Snowbourn
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Re: Centralized RP Community?
For goodness sake,lol, just use existing characters then. Skara are prepared to move to another town [Vesper] so let it start from there.
Then work out reasons to go to Vesper ie the 'our town /area has a plague ' idea. I bet though already some are saying to themselves ' well I wont be going there if thats where they choose,because of [ any 1 of a zillion reasons ]' This is why roleplay is so limited amongst the community. Folk wont make a new start but neither are they willing to rp with their main out of their areas... not even for a short time storyline. *shruggs*
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#216 |
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Join Date: Nov 2006
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Re: Centralized RP Community?
I have stated previously that I don’t think a centralised community will work. I think it’s too contrived for one reason and just papering over the cracks for another. In saying that, however, that’s just my view, it doesn’t mean I’m right. To those who support the centralisation view and believe it to be the right way forward I say, like others throughout this thread, get out there and do it! Stop posting about it and get on with it. You don’t need my or anyone else’s approval just get on with it.
I’m afraid though, therein lies the real problem. There are too many with accounts just sitting around waiting. Waiting around to be told what to do, that treat GM’s as personal entertainment managers, that won’t do anything off their own initiative or use their imagination. I’m sorry if that sounds harsh but I am not singling out any individuals. This is purely my own general perception of the way things are just now. It can all be summed up in the constant moan; “ I log in and there’s no one on” Translation; “I log in and none of my guild mates are on”. This is nonsense. Between the hours of 8pm and midnight, there will be someone on somewhere, be it Yew, Vesper, Trinsic, The Rose, Swaggers, L’Cress or Cove. All you have to do is log and go find someone to interact with. Why does it have to be a guild mate? There are things going on between individuals or small groups all the time, all you have to do is find out and get involved. It’s not that hard really; just needs a little effort and you don’t need a GM to tell you to do it. Time to stop talking the talk and start walking the walk.
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