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Old 7th March 2008, 03:17 AM   #20 (permalink)
Blurghh
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Re: Treasures of Tokuno

The resources + alchemy = pigments idea can be implemented within 30 minutes... if they wanted to!

As for testing, considering the fact that EA employs monkeys, but not complete morons, testing should not take more than 30 minutes either.

Ergo (love that word!) in theory we could have craftable pigments within 1 hour from now if the devs would have a strategy and coding concept to go from.

It has always greatly annoyed me that player run shards can have tonnes of working and bug-free stuff, while the actual production shards take weeks to months to implement frak all.

Still, I guess we should be happy the game hasn't been shelfed yet, so if they take longer than they should then so be it! ;)
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