Quote:
Originally Posted by Karad Helmguard
It takes a central active guild for others to revolve around. You must work with what you have. A smaller geography does create a higher chance of interaction, so the zone of play must be selected to be around an existing area of activity in order to grow.
For this concept to become a reality, it must revolve around an established large guild. Setting up roots from scratch will not work. Injecting activity into dead areas will not take root either, you must feed existing areas.
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Where the hell have you been the last, er, three/four years?
Edit: I should point out, that's a genuine question, I'm not being abusive and/or sarcastic.