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Old 3rd March 2008, 08:21 PM   #1
 
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Viable Templates?

My wife and I were looking at making some Ninjas together but we are both having a hard time finding some viable templates for this. My intentions were to make an assassin type character, possibly some roleplaying and stealthing around looking for unsuspecting macroers and or mules to drop some poison on and have some fun. List is what I came up with:

Ninjitsu 100
Fencing 120
Anatomy 100
Healing 100
Hide 100
Stealth 100
Poison 80

Her template was the same, except she was going to use Chivalry instead of Healing. So my question would be is this template viable for anything? Will I do enough damage to be able to work some people over or do I need to throw in the towel and do some more research? I am open to suggestions, with my mind being made up on the fencing, hiding and stealth.... I have never had a hidy character in UO and want to play around with it. Thanks!

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Old 4th March 2008, 06:42 AM   #2
 
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Re: Viable Templates?

www.uothief.com

A great website for what you are looking at doing. It looks good but you need to find a way to move around and heal. I would go with either chiv or magery. Drop anatomy and healing. My template is

after items

100 Hiding
90 Stealthing
100 snooping
110 stealing
90 poison
110 fencing
120 ninja
chiv or magery I am now sure which one.
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Old 4th March 2008, 06:51 AM   #3
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Re: Viable Templates?

Poisoning + Chivalry = bad combination as applying poison to weapons lowers karma.

Healing, you don't really need more than 90 skill if you have a cramped template (90 skill = 100% at self heal).

Ninjitsu, you may wish to up this 120 for more effective use of death strike.

Poison, 85 is a nice skill amount if you wish to use deadly poison

Tactics, you need 90 skill in this to use special moves on your weapon.
Wouldn't want to miss out on infectious strike and shadow strike.

Ninja templates are not easy to figure out and each has his or her own preferences with it.

A scroll-less yet all-round template could be :

100 fencing
100 ninjitsu
100 hiding
90 tactics
90 healing
80 anatomy
80 poisoning
80 stealth

You may wish to lower tactics to 70 (and lose the use of shadowstrike) and anatomy to 60 (and lose the ability to resurrect using bandages in addition to healing less).
If you would decide to do such, then you could raise fencing and ninjitsu both to 120.
The decision you have to make is weither you'd rather inflict more damage or be better in the defence.
With that said, shadowstrike can be replaced with smoke bombs, but when you run out of those and you get chased you're screwed as you have no focus to replenish you stamina (and eventually potions run out as well).
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Old 4th March 2008, 06:52 AM   #4
 
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Re: Viable Templates?

You don't need tactics. Infecting check for posion and for shadowstrike you need hiding.

http://boards.stratics.com/php-bin/u...b=5&o=&fpart=1
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Old 5th March 2008, 06:31 AM   #5
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Re: Viable Templates?

Heh, roight, my bad then.
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