Quote:
Originally Posted by Rowland Gill
Simply merging guilds won't make much difference. If say VTC and -V- merged but retained their existing concepts they'd not really gain anything as the only change would be the fact they are on the same stone - an effect that can just as easily be achieved through an Aliance.
The only way a merger between VTC and -V- would be productive is if they created a new concept like say a Mercenary guild centred around a Tavern, OR if -V- just ceased to exist and all the Militia folk became Barmaids (or vice versa).
Centralisation is the way forward as far as I am concerned, however the merger of similar guilds into one concept and structure is a good step too. But very few GM's would consider that an option as they'd lose authority. And anyway, which guilds did you have in mind?
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Agreed. I don't think it's necessarily the loss of authority that's the biggest issue for me. For me, to be honest, it's purely an issue of OOC one-up-manship. Grd and -V- are the most likely merges with Rbl, for example. But Rbl couldn't really merge with Grd (as fellow Yew based guilds) or -V- (as, I dunno, fellow rebel guilds?) or anything of the like because we war them, and I think being able to see exactly who from your opposition is currently logged on takes something out of the sense of danger and in character atmosphere.
I generally don't think you'd merge with another guild without first being confident that the guild absorbing you were well aware of your concept and were happy to let you retain a certain degree of freedom, so Rowland's right in that in most cases very little is going to change.
At the end of the day, you should be regularly communicating with the people on your RP radar anyway - the fact you can guild chat together is about the only one up, and frankly GC grows tiresome anyway.