Quote:
Originally Posted by Sineal Walker
Personally, i'm attracted to the idea of every guild uprooting and moving to a single guildstone in a single town with no prior rp community and no player owned buildings.
Everyone make a new character to move to this new settlement; that helps tone initial IC and OOC friendships/hostilities down a bit and allows new ones to form from IC interactions.
A new, underdeveloped settlement populated by an extremely diverse mix of people with many different reasons for moving there. There'd initially be a political power vacuum with no formal militia set up and no rules on things such as crime, magic, religion, elves/drow etc. The way things went would all be down to which faction of characters with similar political views was the most successful at getting their way.
I also think a lot of people would be unwilling to make new characters, or everyone would find out who everyone played too early in the scenario, bringing back OOC grudges. However, IMO it's ultimately the best way to make our ever dwindling role player base lasts as long as possible and is as entertained possible until it dies completely. At least, it would be good to give it a trial run for a week or so - if it really doesn't work its not like we've lost anything. We can always just go back to our old chars.
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Well said,and a great post of ideas.
Oh and if people dont want others to know who they are,then they shouldnt tell them.