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| News & Developer's posts Here you'll find the latest updates for UO and posts by EA/UO reps from Stratics |
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#13 |
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Join Date: Jul 2007
Shard: AoC
Posts: 118
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Re: KR Client vers. 2.48.0.3 - 20th November, 2007
an exciting patch I must admit, applying now. it seems they have concentrated on some areas I believe mentioned in the forums, they are spying on us!
![]() edit : perhaps shrink the containers somehow ?it really looks good in legacy graphics mode, and you kept the precious zoom. thank you devs!
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![]() "..the first lesson: that we must be powerful, beautiful and without regret.." - Armand Last edited by Amel; 21st November 2007 at 11:25 AM. |
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#14 |
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AKA Thom O'Bedlam. Got a Question? I got a link for ya!
![]() Join Date: May 2004
Shard: Lake Austin
Posts: 2,392
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Re: KR Client vers. 2.48.0.3 - 20th November, 2007
Okay, rant time.
WHat possible use is it to target enemy? the ONLY way the system knows it is an enemy is when it is ALREADY flagged on you. All hunters / PvP'ers KNOW that you want to target FIRST. This is freaking USELESS for targetting possible targets. SOMEONE, possibly the dedicated macro guy, should take a serious, hard look at the actual funtionality and semantics of thier reticule system. Right now, the only two options that work (unless you are in magincia, then it is inoperative. the system is overloaded with targets), are target next or last, and target mobile. Target enemy is STUPID. It will ONLY target enemies ALREADY targetting you. "Mr. Red killey guy, now that you have targetted me, please be fair and let me target you". Target friendly is ok for healing, until you move to the next target. Then you lose thier health gump. WHich is USELESS. I WANT their helth gump, or I would not have selected them. I will get rid of it when I am done. I DON't want it to disappear willy-nilly.
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Useful links [UO:F Common FAQ] [UO Stratics] [UO Guide] [Official UO Play Guide] [Search UO] [FindUO.com] [UO Feedback] [More Links, gathered by the Forum] [b][size="3"]Got a Question, or a great answer? PM me with it and I will post in the FAQ. Last edited by Baldguy; 21st November 2007 at 03:45 PM. |
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#15 |
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Join Date: Sep 2006
Shard: Europa
Posts: 255
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Re: KR Client vers. 2.48.0.3 - 20th November, 2007
Aha this is one of the better patches ! My favorite 2d art in KR. Yay !!!
Question: Is there a way to save journal? Is there a way to get your journal up like with normal uo (i use alt+j to get my journal up)?
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#16 |
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Publisher - GameXbar
Join Date: Aug 2007
Shard: Baja
Posts: 910
Thanks: 262
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Re: KR Client vers. 2.48.0.3 - 20th November, 2007
The journal came up a lot at the last town hall. DragonHead said that improving the journal is on the list, and they are considering several extra enhancements to the journal too.
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