![]() |
|
||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| News & Developer's posts Here you'll find the latest updates for UO and posts by EA/UO reps from Stratics |
|
|
Thread Tools |
|
|
#1 | |
|
Lead Administrator
Owner ![]() Join Date: Oct 1990
Posts: 5,273
Thanks: 36
Thanked 312 Times in 112 Posts
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Why wasn't Punkbuster released with UO?
I asked Tony Ray, founder of Punkbuster, why the integration with UO, was cancelled.
His reply is as follows. Quote:
Jeremy wrote to me to say it was due to Legal issues, apparently negotiations reached a deadlock.
__________________
Get your own personal forum Like these ones - Personal forum listing Bored @ work? Play in our arcade! Useful Tips on how to use UOForums Open your own blog |
|
|
|
|
|
|
#2 |
|
How do you tell when you run out of invisible ink?
Join Date: Jan 2007
Shard: alantic
Posts: 2,663
Thanks: 0
Thanked 1 Time in 1 Post
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Re: Why wasn't Punkbuster released with UO?
Thanks For The Update Adam
__________________
For to win one hundred victories in one hundred battles is not the acme of skill. To subdue the enemy without fighting is the acme of skill. |
|
|
|
|
|
#3 |
|
Join Date: Jun 2007
Shard: Drachenfels
Posts: 311
Thanks: 15
Thanked 5 Times in 5 Posts
![]() ![]() ![]() ![]() ![]() ![]() |
Re: Why wasn't Punkbuster released with UO?
Well, that would be great step for UO to regain some credibility - on the other hand: cheater pay their monthly fee too, and as I do not know how many players/cheaters we are talking about - maybe EA can't afford to lose them all
![]() |
|
|
|
|
|
#4 |
|
Join Date: May 2007
Shard: Sonoma
Posts: 51
Thanks: 1
Thanked 0 Times in 0 Posts
![]() |
Re: Why wasn't Punkbuster released with UO?
Well, how many decent, regular folks can they afford to lose? Especially those of us with multiple accounts.
|
|
|
|
|
|
#6 |
|
collecter of death robes
![]() Join Date: Nov 2006
Shard: Pacific & Lake Austin
Posts: 278
Thanks: 0
Thanked 6 Times in 3 Posts
![]() |
Re: Why wasn't Punkbuster released with UO?
Seems odd to me, I thought EA had other titles that used PB.
|
|
|
|
|
|
#7 |
|
Join Date: May 2005
Shard: Atlantic
Posts: 449
Thanks: 0
Thanked 27 Times in 14 Posts
![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Re: Why wasn't Punkbuster released with UO?
This may be a little far fetched, but I think the Punkbuster cancellation has something to do with Kingdom Reborn.
One of the features of Kingdom Reborn was to be a more secure client to prevent cheating. This would also encourage people to make the switch "for the good of UO". But if Punkbuster is introduced, it makes the 2D client as secure as whatever Kingdom Reborn can do. It also has the lesser effect of showing that the old 2D client can still learn new tricks. Updating 2D in any way would be "counter productive" in trying to push KR. So players suffer while Darkscribe pushed his new client on everyone.
__________________
UOGuide -- The fastest growing encyclopedia for Ultima Online
|
|
|
|
|
|
#8 | |
|
Join Date: May 2005
Shard: Atlantic
Posts: 449
Thanks: 0
Thanked 27 Times in 14 Posts
![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Re: Why wasn't Punkbuster released with UO?
Wow! Someone posted this old FYI message in the Stratics topic I started:
Quote:
http://www.uo.com/cgi-bin/newstools.pl?Article=9619
__________________
UOGuide -- The fastest growing encyclopedia for Ultima Online
Last edited by JCtheBuilder; 13th November 2007 at 02:36 PM. |
|
|
|
|
|
|
#9 |
|
Join Date: May 2007
Shard: Sonoma
Posts: 51
Thanks: 1
Thanked 0 Times in 0 Posts
![]() |
Re: Why wasn't Punkbuster released with UO?
Looks like we have our answer.
Anyone notice how Darkscribe kinda popped in out of nowhere, dropped KR on us then left? Was he, to UO, supposed to be the equivalent of "Pimp my ride" to a beat-up old hatchback? If so, it didn't work... Last edited by Malachai; 13th November 2007 at 06:15 PM. |
|
|
|
|
|
#10 |
|
Lead Administrator
Owner ![]() Join Date: Oct 1990
Posts: 5,273
Thanks: 36
Thanked 312 Times in 112 Posts
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Re: Why wasn't Punkbuster released with UO?
I'm guessing they thought, that with UOKR approaching, they wouldn't need Punkbuster, because everyone would switch to the mega awesome UOKR client..............................
![]() Seriously though, that's probably one of the reasons. I wonder what the negotiations/legal issues were though.
__________________
Get your own personal forum Like these ones - Personal forum listing Bored @ work? Play in our arcade! Useful Tips on how to use UOForums Open your own blog |
|
|
|
![]() |
| Thread Tools | |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Korean Hellgate: London Released DirectX 10 Screenshots | Maddux | Other Games | 1 | 11th January 2008 05:27 AM |
| Curt Schilling has released the working title for his game | Maddux | Other Games | 1 | 10th January 2008 04:24 PM |
| BBC's Gaza reporter released | Adam | Hot Topics | 6 | 4th July 2007 09:34 AM |
| UO Town Hall - Meeting Times Released - Does this give indication to release? | Mic | Ultima Online General Discussion | 5 | 26th April 2007 11:07 AM |
| Just Released From Jail! | Maddux | The Parlor | 11 | 16th September 2006 12:18 PM |