Ultimate Online Forums
Go Back   Ultimate Online Forums > Ultima Online > Ultima Online Misc Forums > News & Developer's posts

News & Developer's posts Here you'll find the latest updates for UO and posts by EA/UO reps from Stratics

News & Developer's posts Thread, Rings cannot help you hit a target (HCI) in Ultima Online Misc Forums
 
Thread Tools
Old 31st October 2007, 04:10 AM   #1
Administrator
 
Tabbitha's Avatar
 
Join Date: Mar 2006
Shard: Europa/Snowbourn
Posts: 5,544
Blog Entries: 3
Thanks: 88
Thanked 76 Times in 34 Posts
Tabbitha The EstimableTabbitha The EstimableTabbitha The EstimableTabbitha The EstimableTabbitha The EstimableTabbitha The EstimableTabbitha The EstimableTabbitha The EstimableTabbitha The EstimableTabbitha The EstimableTabbitha The Estimable
Exclamation Rings cannot help you hit a target (HCI)

source

Rings can't help you hit. Bracelets can't help you hit. But they do. They add HCI.

Why can't shields?

Was this intentionally turned off? (the fact that they no longer spawn with HCI)


~~~~~~~~~~~~~~~~~~~~~~

Because item properties must be logic now?
Ok what's the explanation for skill bonus?

Please remove that idea from your head that UO's developpement follows any kind of remotely vague beginnings of "logic". Example : aw there are bots in our game we must fight them! Oh BTW I just made the quests you asked me for crafters, they'll be from npcs in safe zone, they'll ask tons of stuffs that requires no skill just ressource and the reward will be completely random.


But yeah go go ask why jewelry has HCI!


~~~~

I don't like the whole HCI/DCI idea anyway

if you want to hit more often and cause more damage? get weapon skill
if you want to be able to dodge attacks get parry skill


~~~~

Shields were intentionally turned off. The "logic" behind that change (as I understood it) isn't that shields can't help you hit, but that the purpose of a shield is defense. Rings and bracelets don't have a specific offense/defense purpose, so the magic on them is more generic.
I don't think there was a very strong argument as to why to remove it, it just seemed appropriate at the time to the developers.


~~~~

You are arguing that the logic behind taking HCI off of shields (shields are for defense) also applies to rings and bracelets (they can't help you hit). Therefore, EA should return HCI to shields.

Rings and bracelets can have HCI through magic. Of course, you argue, shields can too.

And you're right.

The real reason, near as I can tell, that HCI was taken off shields was that they devs wanted to limit the ability of someone to get to maximum HCI without artifacts.

I don't mind it either way, but that's perhaps just because I could (and did) afford a nice old HCI, FC 1 shield.

I can see their point of view. They want artifacts to be valuable and sought after. Why get, say, the Leggings of Bane if HCI shields are plentiful?

But eh.


~~~~

Then why have magical properties on rings at all?

Rings don't help you cast faster, they would, in theory. slow spell casters down who had to make their guestures iwth their fingers.

Rings can't give you a boost to stealing or intelligence (Trust me, no ring out there could ever help some players, I promise you that) or strength. Nor can they make your beating on things with a mace better or stabbing things with your fencing weapon any better.

You didn't -really- want to open that can of worms did you?


~~~~

Relevant FoF

Short version is, there were balance concerns that we haven't revisited yet.


E. Jeremy Dalberg
UO Community Coordinator
EA Mythic


~~~~

Honestly I never saw HCI as being all that overpowering....I still miss an awful lot in PvP. Some of those samurai I need to throw on Divine Fury to so much as land a hit, or I need to spam Holy Light in order to get the "streakiness" of the random number generator working in my favor.

Still though, cool that you replied. And for my part I'm not lobbying to have HCI put back on shields....I kinda like having my shield be relatively rare-ish and valuable. But if you do ever put it back, I promise, no whining from me.


~~~~

I don't see how this can possibley be a balance issue when you can be a samurai and have NOT ONLY better DCI, but better HCI (50) then anyone else AND the ability to dodge spells.

So what if mages get an extra slot to actually fit some HCI into their suits, so what if the paladins get it, it doesnt change the balance of power, ESPECIALLY when the richer players (like myself) already have shields like this. Wanna know what? I DONT USE EM. Why? Because I'm slow on my chugs, and having to disarm makes me slower and I don't need that.

Either way its a trade.

The only people who don't have to deal with this problem are the archers, and they have bows that go up to 25 HCI (maybe more, I'm not sure).


~~~~
__________________



Tabbitha is offline   Return to Top Reply With Quote
Old 31st October 2007, 06:25 AM   #2
How do you tell when you run out of invisible ink?
 
kingtony's Avatar
 
Join Date: Jan 2007
Shard: alantic
Posts: 2,663
Thanks: 0
Thanked 1 Time in 1 Post
kingtony the Honestkingtony the Honestkingtony the Honestkingtony the Honestkingtony the Honestkingtony the Honestkingtony the Honestkingtony the Honestkingtony the Honestkingtony the Honestkingtony the Honest
Re: Rings cannot help you hit a target (HCI)

i also beleive shields should only if any have dci because a shield is a defenseive piece of equimpement
__________________
For to win one hundred victories in one hundred battles is not the acme of skill. To subdue the enemy without fighting is the acme of skill.
kingtony is offline   Return to Top Reply With Quote
Old 31st October 2007, 07:08 AM   #3
 
Arioch's Avatar
 
Join Date: Apr 2007
Shard: Lake Superior
Posts: 424
Thanks: 78
Thanked 36 Times in 19 Posts
Arioch the FairArioch the FairArioch the FairArioch the Fair
Re: Rings cannot help you hit a target (HCI)

Actually, if you want to get technical, shields have been used throughout the ages as a semi-offensive weapon. Using a shield to shove someone backward, then clubbing or slashing them while they were off-balance was one of a footman's most effective tactics. Also, using the shield as the club was not unheard of either.

However, I know where you are coming from with wanting to remove HCI from them, and I agree. Too many ways to get HCI anyway, and if shields should be used in this manner as a weapon, maybe it should be added as a primary or secondary fighting ability, instead of adding HCI... Just my two cents...

Oh, and btw, Kingtony, that avatar is... creepy... I like it... lol
__________________

Lord L'arr Hamerfeld

Last edited by Arioch; 31st October 2007 at 07:09 AM.
Arioch is online now   Return to Top Reply With Quote
Old 31st October 2007, 07:10 AM   #4
How do you tell when you run out of invisible ink?
 
kingtony's Avatar
 
Join Date: Jan 2007
Shard: alantic
Posts: 2,663
Thanks: 0
Thanked 1 Time in 1 Post
kingtony the Honestkingtony the Honestkingtony the Honestkingtony the Honestkingtony the Honestkingtony the Honestkingtony the Honestkingtony the Honestkingtony the Honestkingtony the Honestkingtony the Honest
Re: Rings cannot help you hit a target (HCI)

Quote:
Originally Posted by Arioch View Post
Actually, if you want to get technical, shields have been used throughout the ages as a semi-offensive weapon. Using a shield to shove someone backward, then clubbing or slashing them while they were off-balance was one of a footman's most effective tactics. Also, using the shield as the club was not unheard of either.

However, I know where you are coming from with wanting to remove HCI from them, and I agree. Too many ways to get HCI anyway, and if shields should be used in this manner as a weapon, maybe it should be added as a primary or secondary fighting ability, instead of adding HCI... Just my two cents...
good point about the shields didnt think of it so i guess you can have reflect physical on shields and dci but leave of hci which would work
__________________
For to win one hundred victories in one hundred battles is not the acme of skill. To subdue the enemy without fighting is the acme of skill.
kingtony is offline   Return to Top Reply With Quote
Old 31st October 2007, 07:16 AM   #5
 
Arioch's Avatar
 
Join Date: Apr 2007
Shard: Lake Superior
Posts: 424
Thanks: 78
Thanked 36 Times in 19 Posts
Arioch the FairArioch the FairArioch the FairArioch the Fair
Re: Rings cannot help you hit a target (HCI)

sounds good to me
__________________

Lord L'arr Hamerfeld
Arioch is online now   Return to Top Reply With Quote
Old 31st October 2007, 09:40 AM   #6
AKA Thom O'Bedlam. Got a Question? I got a link for ya!
 
Baldguy's Avatar
 
Join Date: May 2004
Shard: Lake Austin
Posts: 2,392
Thanks: 1
Thanked 5 Times in 5 Posts
Baldguy the KindBaldguy the KindBaldguy the KindBaldguy the KindBaldguy the KindBaldguy the KindBaldguy the KindBaldguy the Kind
Re: Rings cannot help you hit a target (HCI)

Of course, they should ALSo change the defense formula, so parry is calculated first, then defense chance from weapon skill.

As with the footman example above, you ALWAYS try to block with the shield first, so you can retaliate.

This would adress skill gain issues with Parry (having to equip a weapon you are not skilled in to gain).

AND it would make counterstrike more effective.
__________________
Useful links

[UO:F Common FAQ] [UO Stratics] [UO Guide] [Official UO Play Guide] [Search UO]
[FindUO.com] [UO Feedback] [More Links, gathered by the Forum]
[b][size="3"]Got a Question, or a great answer? PM me with it and I will post in the FAQ.
Baldguy is offline   Return to Top Reply With Quote
Old 31st October 2007, 09:45 AM   #7
DiP
Ronin
 
DiP's Avatar
 
Join Date: Jan 2006
Shard: Black Water Raiders, Azeroth
Posts: 8,899
Thanks: 88
Thanked 54 Times in 45 Posts
DiP The GloriousDiP The GloriousDiP The GloriousDiP The GloriousDiP The GloriousDiP The GloriousDiP The GloriousDiP The GloriousDiP The GloriousDiP The GloriousDiP The Glorious
Re: Rings cannot help you hit a target (HCI)

Yes, Adam, when you get the donation from me you'll get some HCI shields.

Price them wisely.
__________________


Thanks again Maddux!

Adri: women don't discuss men while in the bathroom, we sacrifice small animals and smoke tampons *rolls eyes*
DiP is offline   Return to Top Reply With Quote
Old 31st October 2007, 09:54 AM   #8
How do you tell when you run out of invisible ink?
 
kingtony's Avatar
 
Join Date: Jan 2007
Shard: alantic
Posts: 2,663
Thanks: 0
Thanked 1 Time in 1 Post
kingtony the Honestkingtony the Honestkingtony the Honestkingtony the Honestkingtony the Honestkingtony the Honestkingtony the Honestkingtony the Honestkingtony the Honestkingtony the Honestkingtony the Honest
Re: Rings cannot help you hit a target (HCI)

Quote:
Originally Posted by DiP View Post
Yes, Adam, when you get the donation from me you'll get some HCI shields.

Price them wisely.
great gift for adam
__________________
For to win one hundred victories in one hundred battles is not the acme of skill. To subdue the enemy without fighting is the acme of skill.
kingtony is offline   Return to Top Reply With Quote
Old 31st October 2007, 05:22 PM   #9
 
Deraj's Avatar
 
Join Date: Mar 2006
Shard: Napa Valley
Posts: 374
Thanks: 1
Thanked 1 Time in 1 Post
Deraj the FairDeraj the FairDeraj the FairDeraj the FairDeraj the Fair
Re: Rings cannot help you hit a target (HCI)

The problem with HCI on shields is, yes they turned it off, but there are still HCI shields in existence (and technically available, see the Vesper Museum Order Shield). This is highly unfair to players without HCI shields because the values of these shields have gotten higher and higher. Either they need to bring back HCI on shields or wipe HCI from all shields in the game. All I'm asking for is a little consistency.
__________________
Still we loom in the mists as the ages roll away,
And we say of our folk, "they are here!"
That they built us and they died and you'll not be knowing why,
Save we stand on the bare plains of Wiltshire.
Deraj is offline   Return to Top Reply With Quote
Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are Off
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Attack Last Target Ally Ultima Online General Discussion 4 10th September 2007 09:40 AM
How to set up Last Target? kitiara Ultima Online General Discussion 5 31st May 2007 12:05 PM
Target System and autocast on target? Gnomy Ultima Online General Discussion 1 31st May 2007 06:19 AM
Spellweaving target? WittyLizard Skills Section 2 3rd January 2007 06:54 AM
UK 'number one al-Qaeda target' Adam Hot Topics 4 22nd October 2006 02:50 AM


All times are GMT -6. The time now is 08:16 AM.


Powered by vBulletin
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.2.0
Template-Modifications by TMS