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#13 |
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Trustworthy
Join Date: Jul 2006
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Re: New player needs help about a necro/mage template
Sorry had to reply to this....
Necro is the games friend magery keeps if working and nice too when doing this you need High fast cast and High fast cast recovery keep in mind you cap out at 2/6 so.... In the game most archers and good dexers can take out this hard to use all the keys you need to win fights and stay alive. I feel also good other mage could over power you unless you work on your fast cast keys and train knowing what you should cast and when and why. To stop fighter and archers you need parry no way around it most people that have this if you could you would hear omg damn parry and other few things so I would say you need this. When you have parry best to max out your def so your 45 def so when you dont parry you still dont get hit most even hate this more saying omg im 45 hit and cant hit this guy... so... see now lets move on. Looking at the char necro spirt speak eval magery parry I am big on resist since most cant do much else to ya namely you cant be poisoned very easy and cant be parlized and curses and such dont stay on ya.... since you have only 700 skills not skill that you change but how high it is as the moment and though time move it to 120 skill. So necro spirt speak eval magery parry resist Since this char needs skills and dont use every skill what best would he or she use heh necro wins fights your magery is back up your parry and resist keep you alive so do your healing spells. Right now Wrestling rocks if you have this and parry and 45 def you almost cant be hit at all then you also can just cast and disarm and parlize guys and Tell ya they hate that too. but how do we put all this in a char with 20 less points and still work skills needed to have this char? necro 90 (midnight bracer +20 >110) spirt speak 120 eval 100 since not mage mostly but little bit of one... this could be 110 so this could be 115 get the points +5 from your braclet if you can, to be 120. magery 50 (crystal ring +20 magery +20 focus and more >70)> (totem +5 magery>75) this I would move up over time be 95.. If you use mark here for magery and eval you are 10+ each be 85 latter moving this up be 105 or 100 if 100 pull 5 to eval parry 120 resist 100 wrestling 120 This make up is 700 skill points you will need items to pull your skills up if you have stuff to pull up your skils you can have higher in the lower skills making this even more and as you get older in the game you will have more points to put in the lower skills. Things to look for is crystal ring this will give you 20 magery. Midnight braclers give 20 necro. Mark of travisty 10 necro/ 10 speak. totem of one that give you more +5 magery and helps with your pots and such. So 90 necro (110) items 120 speak 100 eval (120) items 50 magery (75+) items this would be over 100 latter 120 parry 100 resist 120 wrestling 2/6 cast, 10+ sdi, 40+ def, 100 lrc, 35+ lmc. Set you suit resists when your in Wraith form and try to get over 60s in everything. since when your cursed you will drop to that anyways so no matter. hope did not confuss ya I got confussed a Little heh. Last edited by Macdaddy; 10th October 2007 at 06:14 PM. Reason: heh |
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#14 |
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Join Date: Sep 2007
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Re: New player needs help about a necro/mage template
Macdaddy,
Oh wow, I'd love to put together a character like that but won't I need to have my dex at 80 for parry to work?? Also is wraith form good in feild fighting, or at Yew moongate? My original template was great for feild fighting and for bucs (way back lol) and he was a Parry/Nox/Mage but I thought Parry/Mage templates were dead. I do have 720 skills to play with also. Thank you all very much for your input. Last edited by Othello; 10th October 2007 at 09:24 PM. |
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#15 |
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Trustworthy
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Re: New player needs help about a necro/mage template
Some say you dont need it but funny meaning also with the 80 need 85 dex for it to work properly heh I prove them all wrong when I show them personaly they are wrong. Oh had this mage saying im 25 dex and I parry just fine 4 hits latter he died and never parryed one hit... so even with 110 parry it is not even close to 120.
Btw np just trying to help heh Last edited by Macdaddy; 10th October 2007 at 11:14 PM. |
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#16 |
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Join Date: Apr 2007
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Re: New player needs help about a necro/mage template
Mac has some good points although i dont agree with parry. As a necro you get this nifty spell called blood oath. It returns damage to the attacker (concussion blow doesnt work with this). I like to keep one resist kinda low so that when a concencrate weapon dexer hits me. I simply oath them, explosion, some small spells and they kill themselves. It is evil, like a necro should be.
Parry is good with a fighting skill only. To have a parry/necro/mage you are going to have to have serious gear and you will be majorly lacking in mana regen any way you look at it. The only way you could truly run that template is with regs. The closest you can get is wrestle/necro/mage. You can disarm a warrior very easily with wrestle and still come up with a MR suit that will be good for your mage. On my necro my necro spells take a back seat to my mage spells. My necro spells are for the curses and are all situational except corpse skin. Corpse/strange/painspike/firespells the rest of the way out. So having 120mage/eval is key for a necro/mage. If you wanted to go just necro that is a completely different topic. Some have experimented with low magery to have chiv. This would work if you dont mind getting your karma up all the time. It allows you to have 4/6 chiv and still have some magery for the fireball and magic arrow. This character is best played on a blue so that your poison strike doesnt flag everyone. Poison/necros and mace/necros are also very good. I have thought about dropping magery/eval for fighting skill and tactics but this seems trivial to me when my necro/mage/inscriber can explosion+flamestrike someone in one combo when they are cursed and corpsed. Omen + 120 magery is also very convient due to omen+para and omen+poison for petal users, lets not forget omen mana vamp.
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#17 |
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Join Date: Sep 2007
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Re: New player needs help about a necro/mage template
Phix,
Oh I love the idea of a Necro/Mage/Inscibe. What is your template and stats, if I might ask please, Phix? > Do you have any difficulty with very good dexers hitting you? > Do you cast protection for them or just have the blood oath up for them all the time?? Mages I have no problem with at all. Just those pesky few great dexers. I love the idea of MAcdaddy's template and of them not hitting you at all. Then I could be very aggressive with my offensive spells, but 80 dex does worry me. Not questioning your wisdom MacDaddy. . If it can be done, what a powerful and fun template that would be too play.Last edited by Othello; 11th October 2007 at 06:52 AM. |
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#18 |
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Trustworthy
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Re: New player needs help about a necro/mage template
Thing is phix even when I get blood oathed I just evad it and kill the necro.... so that is why saying what im saying heh
i see blood oath they try to strangle and corpse i just evade, use confidence, and eat an apple then kill them. Most chars just think well have the resists but they dont have parry so easy to hit them and if they have just def and low str or low physical they are so easy to kill and dont understand why kind of funny to be honest Last edited by Macdaddy; 11th October 2007 at 11:35 AM. |
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#19 |
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Join Date: Sep 2007
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Re: New player needs help about a necro/mage template
MacDaddy,
Do you have mana issues if the fight is somewhat long?? I don't see any meditation there. Is that what the wraith form is for?? |
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#20 |
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Trustworthy
Join Date: Jul 2006
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Re: New player needs help about a necro/mage template
if need really fast mana back goto lich form but with proper meddable items that have mana reg if you have also lmc at 40 you will have no mana issues at all wraith for is for spawns use that and your wisp 1st level in rats spawns ever spawn else it is not till 2nd level and such
If the fight is long that is why I like bushido since with your mana and your lmc you have 2 mana to spend on 25 to 35+ damn lightning strikes... never run out of mana with bushido and proper stuff ![]() And if you have nice items i use many things that have fast speed lower def and 45+ hit spell so alot of stuff seem dont even see the damn but they lose hits or if using counter attack right then parry and get free hit doing my 35 damn 2 times with my fireball doing 12 or so does that 2 times so look at it 35+35+12+12 is 94+ damn on one attack most times they are at under 50 hits so they just die hope you understand this heh Last edited by Macdaddy; 12th October 2007 at 10:29 PM. |
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