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Old 20th September 2007, 09:52 AM   #1
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Need help on Tactics and Swords after GM.

Anyone have an idea what to train on to 120 in either skill. This is my first warrior (pvp char).
He is still a bit confused as to what other skills will be, so for now he is training all sorts of stuff. Using lots of soul stones at the moment.
Right now I'm thinking;
swords
tactics
anatomy
healing
parry
wrestling
and possibly some chiv
Is this crap?

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Old 20th September 2007, 01:05 PM   #2
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Re: Need help on Tactics and Swords after GM.

I'd take off wrestling for resist.

You can train swords/tactics past GM on Ogre Lords for the moment.

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Old 20th September 2007, 05:14 PM   #3
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Re: Need help on Tactics and Swords after GM.

I'd trade wrestling for chivalry.

I know Solens are good to get all your fighting skills to 110. Not sure what would you get you higher (110 is my highest scroll) Not sure about any of the new stuff but the terathans, and rotting corpses were good up to 120 last I checked.

(http://tukaram.net/melee.htm I haven't updated the site in ages and don't plan on it)

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Old 20th September 2007, 05:25 PM   #4
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Re: Need help on Tactics and Swords after GM.

I too would drop wrestle for resist and go to at least 110 on resists. For chiv, unless your going to spam holy light, you could keep it at 70 or so to use close wounds, cleanse by fire, consecrate weapon and divine fury. If you're going to be a 4/6 chiv, you'll need 105 chivalry to not fail holy light. Enemy of one doesn't work in pvp so you don't need it.
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Old 21st September 2007, 08:40 AM   #5
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Re: Need help on Tactics and Swords after GM.

Thanks for the input...........ooops, I forgot about resist.........good thing I have 110 on a stone. whew!!!!!

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Old 12th October 2007, 11:00 PM   #6
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Re: Need help on Tactics and Swords after GM.

Well had to say if you need something the reson in having like sword and wrestling is if he is disarmed he then disarms them and such...

that is ok seen archers that have wrestling and do same but if want good pvp char you need to work on what type of item you like as in this if I find a god sword then im swords, if find god mace then im mace if find god fencing item them im fencing alot of times you can pull your char around items and stuff so keep that in mind....

what you are thinking

swords
tactics
anatomy
healing
parry
wrestling
and possibly some chiv
Is this crap


lets look this over....

Swords
this skill is good with few items most go with butchers, skinning, very nice kattana's or nice mortal/parlize item is very nice..

you need to find something that is if not parlize
harm, lighting, or fireball at 40+ spell if it is parlize you cant use fireball.

if it is other stuff so item it is nice to bleed and or mortal then ai or parlize. Also nice to disarm and then use stuff...

if you dont have hight hit lower def then dont matter what skill or Item you have you will just miss and be parried. So you need Hit lower def and this needs to be over the 30 from your mace and shields to make sure you do that many times and keep that and issue most if only 30 + 20 lower def from item that is min. Try for even better.

Hit chance is always nice and def but if can get this

Swing speed needs to be 25% or 30% so 30 is the max but best to have most you can

Damn inc is nice but you can make that up with rings and items just keep in mind 100% damn is you max if you go over this you gain nothing so make sure you look this over.

Tactics:

With 70 being able to do secondary skill only you need to have atleast 90 tactics so lets just keep this here k

Parry:

This is nice and very much what you need as a fighter if any tell you otherwise then need help from a doctor. This will help you from other fighter and archers.. if they dont hit you and you hit them you win..

Healing:

You need over 90 healing to work sometimes iven with inhanced bandades I have failed with healing that is bad stuff makes you look like a wimp runner. so I think 95 is the key.

Anatomy:

This helps with damn and healing so I always look at this last then make sure what I need to work with last points so lets look this over k


120 swords
90 tactics
120 anatomy
95 healing
120 parry
65 chivarly
110 resist

Chivarly:

I thing this is very nice since you can use this and use all the good things it can do as in heal, divine furry, con weopen, cure, and get you around places.

The issue we have is resist...

if you can get some item that pulls up some skill then you can max out your resist to 120... hope this helps ya
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