| | #1 |
| Join Date: Jun 2007 Shard: Europa
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![]() ![]() ![]() ![]() | Bards... and PvP(!) I already know the basic answer, that bard skills are basically worthless in PvP. I'm about to create a bard (Music/Provo/Peace/Disco). Not a PvP character in herself, but PvP confrontations (RPvP) are likely to be unavoidable. So, my question is, what can bard skills do in PvP? For example: Does area peace work on players? Can monsters and animals be provoked onto players? ![]() ![]() Are you connected to you? |
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| | #2 |
| Forum Legend ![]() Join Date: Aug 2006 Shard: Lake Austin
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Re: Bards... and PvP(!) Area peace works on dexxers (it takes them out of war mode) you can also discord pets. ![]() |
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| | #3 |
| Eternal Drama Queen Join Date: Oct 2006
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![]() ![]() ![]() ![]() ![]() | Re: Bards... and PvP(!) "Can monsters and animals be provoked onto players?" Interesting question - unsure if you can under the Trammel ruleset. I seem to recall it was possible to do once under the Felucca ruleset - but I wouldn't bet my house on it. |
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| | #4 |
| Forum Legend ![]() Join Date: Aug 2006 Shard: Lake Austin
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Re: Bards... and PvP(!) I believe so callumf, but only in fel. ![]() |
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| | #5 |
| Forum Legend Join Date: Oct 2006 Shard: Lake Superior
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Re: Bards... and PvP(!) Provo on to players only works on siege at this time. Peace has a "very" limited effect. As ben pointed out dexxers come out of war mode, cured by toggling back in. A mage who has a targeting cursor up, will lose the cursor but only has to cast another spell ![]() Vepl |
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