Mana Regen
UO Stuff Mana Regen Discussion Caps:
Passive Mana Regen: No cap on items (
has lowered effect for each 1 MR. FoF Submitted 16 August for new formula due to Pub 67), 18 possible from Focus and Med, Bonus for high Int. Max possible MR per second is 3.9 mana per second(assuming 125 int, 120 focus, 120 med).
Active Mana Regen: 3.16 MR.
Active Med was broke, fixed in Pub 67 Items : 24 possible (HOM +4, Runebeetle carapace +3, boomstick +3, Crystalline ring +3, pendant of magi +3, legs +2, Arms +2, gloves +2, Dark sapphire bracelet +2)] + Lich form (13) and Vamp form (4) bonuses apply as item bonus.
This list does not, and will not, include "EM" event items. I will not comment my thoughts on THAT.
Med: 12 (120 med) (1 MR for every 10 rounded down to nearest 10)
Focus: 6 (120 focus) (1 MR for every 20 focus, rounded down to nearest 20)
Necro bonus:
Lich form: 13 MR
OR
Vamp form: 4 MR
These are applied to your equipment bonus.
Intel bonus: CAP is 250. NOT the same as mana! Calculated ONLY when armor is entirely medable (leather or mage armor property) AND you have med skill = 3+INT.
MR value: EACH point of MR is converted to a MR rate of.1
Formulas for intel and med bonus:
For 99.9 med or less N = ((Meditation * 3) + Intelligence)
For GM med or above N = (((Meditation * 3) + Intelligence) * 1.1)
Formula for MR rate (med and int only, all other bonuses are additive)
Mana/second = Floor(N / 40) * 0.1 + 0.2 (0.2 mana/second is the mana regeneration rate everyone has regardless of any other considerations) (note: if you're wearing any meditation unfriendly armor, N = 0)
Up to date MR calculator (Noxins)