With the advent of trammel, we saw a new viable practice come to life. Farming. This is also called camping.
The process by which a player stakes a "claim" on a certain spawn point and repeatedly slays the same monster. Over and Over, ad naseum. However, they had to take a breather to bank the gold and loot. So others eventually got a turn.
With Scenario 6 (When Ants Attack), we were gifted the Bag of Sending, which took farming to a whole new level.
Then with AOS came the NEED to farm.
So how DOES one farm?
By finding a spawn area that has a limited area, few lower level monsters, and is easily accesible. Then calculating your maximum kill rate for your template.
The current player favorites are Swoops and Miasma. They have a limited spawn area, can be killed quickly by either warrior, tamer or mage, and have massive loot / gold. But NEITHER can be farmed to the maximum spawn rate, which is 19 per 7 minutes.
Felluca is also a viable option, as spawn rates are faster there.
Having a bag of sending and a good supply of Powder of Translocation is a practical neccesity.
How do I know what is best to kill?
Two ways currently exist. Read through
UO.stratics.com monsters and find the highest GP drop you can handle. Once you find the monster you are targetting, Stratics provides the additional benefit of a list of spawn locations. By clicking on it, you are taken to the UO Atlas, with a map of where the spawn is.
Or
read this post ( tables have changed a little since this, but there is no way to update, still fairly accurate)
How do I know I am at max kill rate?
Now, with all this info, pick the type creature with the highest loot that you can solo quickly. Then find it's spawn point in ilshenar. Since Paragon loot bumps up one, and you can most likely handle the paragon version, that creature will net you the best items over time, with higher luck suit on.
I went with the blood ele, since there are several spawn points (since my bard tamer hints thread in skill section), and they fall danged fast.
I had a formula for kill speed (kind of), and spawn speed that I used to judge my efficiency when hunting., and how good of a spot it was. To understand it, there are a couple of items that should also be understood.
MAX KILL RATE= ((# corpses on ground) / (7)) - (delay between spawn in minutes)
1) all corpses decay at the same rate ( 7 minutes)
2) monsters will spawn from "slow" up to a maximum rate, usually over a 5 hour period. The longer you spend at a spawn area, the faster they spawn. In all areas
EXCEPT Mondain's legacy and felluca,
the max spawn is 15 per 7 minutes.
3) A single monster won't spawn till one dies
4) At max kill rate, a new monster wont spawn till a corpse disappears.
5) MOST players cannot kill more than one monster at a time.
Therefore, the more corpses you have on the ground, the more efficiently you are killing them.
If you get to a point where there are five or fewer corpses on the ground and the first one decays, that is a slow spawn spot, OR you are killing too slow.
You should look for areas that let you have a corpse rate of 8 on the ground at a time (per single creature spawn) or more. Those are the sweetest spawns.
This is a more efficient method of gauging spawn areas than the other standard of "gold per hour", as there are too many variables in that.