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Old 29th April 2007, 05:24 PM   #11
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Re: Arms Lore changes...

While not a significant amount there are two benefits I see

1. They are re-intergrating useless skills back into the game! THIS IS GOOD!

2. Now for the people who have 5 characters and the 6th as there crafter, they have to lose a skill to be the best. This gives way for people who enjoy being full time crafters.

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For eleven hundred years I have fought and I have seen the darkness of our galaxy... I have seen all the evil the galaxy harbours, and I have slain them. I have seen what you must see, I have fought what you must fight, and I have slain what you must slay... Righteousness is your shield, Faith your armour and Hatred your weapon. So fear not, and be proud...
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Old 29th April 2007, 08:02 PM   #12
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Re: Arms Lore changes...

It was also said that it would be much easier to turn the number up later than down later so Im thinking that they will turn it up a bit.

Im still training it up now to have it around. Basically it will only be for when Im burning runics trying to make weapons; 40 DI instead of 35 isnt a big change, but why not take advantage of it, eh?

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Old 29th April 2007, 08:54 PM   #13
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Re: Arms Lore changes...

YES !!!!!!!!!!!!!!!!!
Thank your Bid DADDY L!! You rule!!!! Only 5 points!!!!!!

Magic armor is SAAAAAAAAFFEEEE.

I had vision over everoyne in 4 pc 70 suits with mad mods.

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Old 30th April 2007, 02:06 AM   #14
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Re: Arms Lore changes...

Mine seems to be stuck at 95.5! not much more to go... And the server goes down soon

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For eleven hundred years I have fought and I have seen the darkness of our galaxy... I have seen all the evil the galaxy harbours, and I have slain them. I have seen what you must see, I have fought what you must fight, and I have slain what you must slay... Righteousness is your shield, Faith your armour and Hatred your weapon. So fear not, and be proud...
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Old 30th April 2007, 02:25 AM   #15
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Re: Arms Lore changes...

Mine is at 96 and a bit stuck
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Old 30th April 2007, 05:28 AM   #16
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Re: Arms Lore changes...

im upto 98 and damn is it slow! server down in about 4 an a half hours I think at this rate I dont think ill GM it at all. getting upto 90 was easy then it slowed down and now its just a trawl

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Quote:
For eleven hundred years I have fought and I have seen the darkness of our galaxy... I have seen all the evil the galaxy harbours, and I have slain them. I have seen what you must see, I have fought what you must fight, and I have slain what you must slay... Righteousness is your shield, Faith your armour and Hatred your weapon. So fear not, and be proud...
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Old 30th April 2007, 05:45 AM   #17
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Re: Arms Lore changes...

im at 86+ and gaining decent.. but i dont think it will be harder to train after the patch so im not worried .

For us RPers this is a nice change tho, becuse we only use GM items.
So 25 more resist will be sweet since we will survive more and 5% DI wont really do any more damage then 35% so... yaaah.. more surviving rate thus longer battles.. thus more fun.

What they should give as another bonus in having it is say
5% in success rate per 20 skill in making items, that would be fun

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Old 30th April 2007, 05:46 AM   #18
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Re: Arms Lore changes...

But it's not 25 more resists Twoey. It's just 5
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Old 30th April 2007, 05:53 AM   #19
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Re: Arms Lore changes...

Misstype on my part

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Old 27th October 2008, 03:27 PM   #20
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Re: Arms Lore changes...

I'm finally getting around to training arms lore... holy slowness after 90, batman!
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