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| Europa RP General A place where you can OOC discuss Europa RP and related topics |
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| | #41 |
| Knight of the Balance Join Date: Sep 2006
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Re: Roleplay Land Acquisition Map But Skara is such a nice place ![]() |
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| | #42 |
| Join Date: Sep 2006 Shard: Europa
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![]() | Re: Roleplay Land Acquisition Map Damn ! Why the Covians dont like us ?!I think it's the life near the orc who make them grumpy :grin: ! ![]() Master Templar of the Community of Skara Brae [Europa]. |
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| | #43 |
| Vesper (Europa RP) Join Date: Sep 2006 Shard: Europa
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![]() ![]() ![]() ![]() ![]() | Re: Roleplay Land Acquisition Map Always been a theory of ours, alongside their town being a bunch of wooden shacks ![]() |
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| | #44 |
| =^.^= Join Date: Jan 2006 Shard: Europa mainly
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![]() ![]() ![]() ![]() ![]() | Re: Roleplay Land Acquisition Map Yep their jealous. ![]() Makeing Sosaria Beutiful one home at a time. ![]() |
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| | #45 | |
| Musical Courtesan Join Date: Jun 2006 Shard: Catskills
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Re: Roleplay Land Acquisition Map Quote:
maniacski, that has to be my fav siggy EVER!! (sorry to be off subject) ![]() ![]() One Nation.....Under Snugs!! | |
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| | #46 |
| Grumpy Old Git Join Date: Sep 2006 Shard: Europa
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![]() | Re: Roleplay Land Acquisition Map At least all posted maps have the same area's designated to the same people its only the size of each territory which is a problem. This leads to many many possibilities for ingame RP grief which is kinda cool. Now to ruffle afew feathers ingame *snikkers*. ![]() Born to be Grumpy so get used to it General Paladis Army of Kaldor |
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| | #47 |
| Banned Join Date: Apr 2007
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![]() | Re: Roleplay Land Acquisition Map Since Hanse has the best looking map, I will respond to his (they are all roughly the same anyway) - What are these maps based on? Are they spheres of influence, territory or something else altogether? I ask this because unless your clear about what your map is showing, it's impossible to get accurate. Take for example the Yew region; according to this map B^F have taken a huge chunk of what has always been our territory, yet they have never competed with us for control of it. Not entirley sure how we the Yewish Militia lost a chunk of it's territory to a band of Brigands... How did Vesper get Minoc? In the last battle of the Campaign the Loyalists still held the City proper, but the Rebels had the Gypsie Camp and Mines. I am not sure how they suddenly got it all...? The City Centre area is Loyalists as far as I'm concerned. These maps should show the territories of City and Town level powers only, otherwise it could becme a real patchwork of colours. |
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| | #48 |
| Forum Legend Join Date: Oct 2006 Shard: Lake Superior
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Re: Roleplay Land Acquisition Map *pokes head in to say hi* Welcome to UO Forums Klion ![]() I do want to thank all for the ideas being tossed around in this thread. If it wasn't such a time zone difference. I wouldn't of minded having a player on Europa Vepl |
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| | #49 |
| Join Date: Sep 2006
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![]() | Re: Roleplay Land Acquisition Map Clearly, each side has planted a line of BIG RED/BLUE/PINK FLAGS settlers-style along the border in game, so everyone knows exactly what tree and fallen trunk belongs to whatever wannabe faction. Or maybe they didn't. I don't think the maps are supposed to be an emminently accurate representation of who rules what, just a rough indication of claimed territory. In a historical atlas I own of the Roman and Sub-Roman period, they marked disputed and vague territory "borders" (which was most of them) with a blend of both domains colours. I guess you could do this on the existing maps, but I wouldn't blame the current cartographers if they cba. |
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| | #50 |
| Governor of Vespenland Join Date: Apr 2007
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![]() ![]() | Re: Roleplay Land Acquisition Map It probably would be best to start this type of thing on a smaller scale. As someone else pointed out, we find a non-disputed city and Island would be a good idea. Magicina or Nujlem might work. Someone divides the city into sections, and each Guild involved starts with a section. I dont know whether many of you have played Dawn of War: Dark Crusade, but that sort of campaign map could work. With everyone fighting over seperate zones, at a time-scale that suits all participants. Battles must be arranged, and once a zone is taken, it belongs to the victors until its taken back! Once you have no areas, your out. Just throwing ideas into a hat here, but it would be important to test something like this before going on a global scale. The bad thing about this whole idea is, that its a bit to structured to be an RP thing, best just to get the two sides who want a territory scrap to arrange it, and fight over it! |
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