Quote:
Originally Posted by Unsupportable
There aren't enough skill points to make a necro fencer mage. You need Med and resists. And necro mage takes up 450 points its self. The other reason fencing is pointless - the mana/dex payoff. You can't have both int and dex over 80. Your intell needs to be at least 120 if not 150, each 10 points in intel give you 1% sdi, capped at 15%. Meaning that the actual SDI cap is 40. 15% items, 15% intel bonus, 10% scribe. And thats tried and tested.
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the most med any of my chars has is 50...and that is my red necro/wrestle guy w/ no eval...who i only use for despise and choke point fights.
Fencing is pointless actually imo...but not because of med....
macing on the other hand...ever see what a titans hammer can do in a choke point while whithering, or casting spellweave sh*t?