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#13 |
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Mage/Tamer Of Europa
Join Date: Dec 2006
Shard: Europa/Pacific
Posts: 94
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: use of obsidian pillars to the extreme!
nice
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#14 |
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Join Date: Jan 2007
Shard: Chesapeake
Posts: 63
Thanks: 0
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Re: use of obsidian pillars to the extreme!
UO 3D... eww looks horrible.
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#15 |
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resident red robot
Join Date: Jan 2007
Shard: napa shard
Posts: 222
Thanks: 0
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Re: use of obsidian pillars to the extreme!
why does no one play 3d?
2d looks so damn corny and cartoonish - this gives it defition...
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#16 |
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Born again Newb
Join Date: Mar 2005
Shard: Lake Superior
Posts: 287
Thanks: 1
Thanked 1 Time in 1 Post
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Re: use of obsidian pillars to the extreme!
I play 2d cause I feel it runs smoother and I believe UO should be more about content then graphics. There used to be certain reason for me to be in 3d, but Shift+dbl-click to buy full stack off npc vendors works in 2d now.
I still remember my first day in Third Dawn, going to compassion moongate... lagging when I saw a Ratman on my warrior. Lost connection but wasn't too worried cause I kill ratmen in a hit or two. When I got back in game, I was dead. Realized later on that it might have been a Ratman Archer or a Ratman Mage, and I couldn't tell because I could no tell a colour diff. |
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