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| PvP Discussion PvP, looting, thugging and thieving discussions go here. |
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#1 |
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Join Date: Dec 2006
Posts: 21
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Help with PVP suit
I'm looking for some help for a suit for a:
120 Magery 110 Eval Int 110 Ninjutsu 100 Parry 90 Anatomy 90 Healing 100 Resist or something close to it... I need a suit with good +mana and a lot of mana regen stuff so I can compensate for the lack of medi/focus. Also all the other regular stuff you guys figure I'll need for PVP. Any website you guys know of that has a list of items and stats for them would be really helpful also. Thanks in advance. |
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#2 |
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Join Date: Aug 2005
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Re: Help with PVP suit
Hat of magi and ornament of the magician and totem of the void are probably the best parts of a mage suit i've seen. Also since you have heal, the stitchers mittens with 30% LRC and +5 heal would be nice complement, too.
Beyond that I just look for LRC and resists **shrugs** p.s. Hmm, I see you don't have meditation. I find even 110 meditation woefully inadequate on a mage. Having none at all could be problematical. p.p.s. No, I just don't think no meditation on a mage--a ninja mage no less--is viable but it's up to you. I'd take meditation over parry in a heartbeat.
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#3 | |
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Join Date: Dec 2006
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Re: Help with PVP suit
Quote:
120 mage eval ninjitsu resist wrestle/or wep skill meditation
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#4 |
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Join Date: Aug 2006
Shard: Sonoma
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Re: Help with PVP suit
If you carry a mage weapon, you won't need the wrestling unless you get disarmed. So personally I'd dump the wrestling.
Maybe go for Parry. My mage is going to be: 120 Mage 120 Eval 120 Macing 120 Parry 120 Resists 100 Scribe 20 Focus Use a decent spell chanelling mace with no negative casting. Keep the char human for the extra regen. Your looking to do Explosion/Flamestrike/Lightening/Armor Ignor/Black Screen Combo. That combo will do 110 Damage to any 70's resist suit FTW. If they still alive then Fireball (quick to cast, medium dmg) |
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#5 |
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Join Date: Dec 2006
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Re: Help with PVP suit
I may go:
120 Magery 110 Eval Int 110 Ninjutsu 120 Wrestling 100 Parry 100 Resist 60 Meditation I really like the 2nd way to heal and I plan on using it on other groupmates mainly(3sec heal). Personally i like group pvp a lot better than solo and something like healing could help the whole team. But regardless, I'd Still like some help picking out some good mana regen/+int(mana) items to make up my suit. |
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#6 |
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Join Date: Dec 2006
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Re: Help with PVP suit
When I trained my parry i had about 95 eval int and 80 anatomy. If I didn't have a weapon out and just had a shield the mobs could barely hit me. As soon as I pulled out my dagger the hits would multiply by 3+. So as far as I can tell the wrestling dodge that you also get from eval+anatomy adds on top of your parry when calculating a attack. If I'm wrong about this please let me know.
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#7 |
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Re: Help with PVP suit
Pendant of The Magi is a must for you then. They fetch 1mill on pretty much any shard.
The healing won't help you heal guildies that much, but with 120 magery then I wouldn't say you need it. You should heal for around 40 HP per G Heal. Which is over 1/3 of anyones health. Two G Heals and a Lesser will pretty much get anyone upto full health. That takes around 4 seconds. I'm anti healing though, since I hit 75 gealing on my char I just go for daily gains and general usage. I'm at 82 after about 3 weeks regular usage. But if you use a trapped box and heal over it then you can gain quite quickly. I don't like bandage healing, its not really for me. I prefer pots, chiv and magery. I'd swap 10 points of your wrestling into resists though. I find 100 is pointless. But thats my personal experience, it may be different for you. |
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#8 |
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Banned
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Re: Help with PVP suit
With reguards to your parry, you get a negative buff with one handed weapons. Trying to hit someone with a two handed weapon is much harder. But with no weapon, then your wrestling will take over. I'm going for a staff with my next mage. But I'm goin SC Mace for my current character in the making.
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