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| PvP Discussion PvP, looting, thugging and thieving discussions go here. |
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#13 |
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Forum Legend
Join Date: Oct 2006
Shard: Lake Superior
Posts: 3,638
Thanks: 0
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Re: Thieving?!
The star room has one disadvantage. If the guild does spawns often and have the players. They will "fill" the starroom with poison, fire and para fields. That is not healthy to try and sneak around in.
Vepl |
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#14 | |
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Join Date: Nov 2006
Posts: 22
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Re: Thieving?!
Quote:
100 Hiding 100 Snooping 120 Stealing 120 Stealth 100 Magery 100 Med (might replace with something) 115 ninjitsu |
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#15 |
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The One & Only Bandit King :)
Join Date: Jan 2006
Shard: Pacific
Posts: 6,440
Thanks: 12
Thanked 42 Times in 33 Posts
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Re: Thieving?!
If you want to keep insurance costs down for your thief, try using savage paint.
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#16 |
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Join Date: Nov 2006
Shard: Atlantic
Posts: 46
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Re: Thieving?!
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#17 |
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The One & Only Bandit King :)
Join Date: Jan 2006
Shard: Pacific
Posts: 6,440
Thanks: 12
Thanked 42 Times in 33 Posts
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Re: Thieving?!
Ssvage paints provides you with armor protection, so you dont have to wear your "insured" gear. So if you die, no insurance is lost.
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#18 |
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byebye sandland! less than 24hrs to go!
![]() ![]() Join Date: Sep 2005
Shard: Baja
Posts: 2,532
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Re: Thieving?!
On baja, a good place to start out is Fire entrance. TC usually holds the entrance there pretty frequently. I would suggest instead of that med, throw necro on there, this way you can change into wraith form, and not bump into anybody. Nothing worse than someone bumping into you, then you know instantly they are saying in guild or vent chat "someone is hidden right here" your cover is blown. But as a wraith, no bumpity bump....
Star room is not safe on Baja. TC is very good at chokepoint fighting, so the fields will be plentiful there. If I'm out with my guild and I know you're there, I'll tell them to not mess with you as long as you dont steal from us.... ![]()
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