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Old 15th August 2006, 06:03 PM   #1
bsthompson
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Returning Confused Player

Okay so I use to play when mages couldn't cast in town. Now there is Ishlenar, Lunas, Trammel, and more. Basically what I need to know is what skills are best for warriors and mages now. And a better understanding of what " gimps " actually are and all skills needed for these fields. If anyone can help me out in any area of this whatsoever I would appreciate it. Also while im at it what's up with swords coming outa the ground and into the sky. Anyways, HELP !!!!
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Old 15th August 2006, 07:13 PM   #2
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Re: Returning Confused Player

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Originally Posted by bsthompson View Post
Okay so I use to play when mages couldn't cast in town.
Some magic and necro spells still can't be cast in town.

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Originally Posted by bsthompson View Post
Basically what I need to know is what skills are best for warriors and mages now.
There are several good combinations. One good one is a mage with magery, eval intel, meditation, music, peacing, provoking and either spellweaving or discordance.
Another decent option is a Tamer with animal taming, animal lore, veterinary or eval intel, magery, meditation, music and peacing
Then there are warriors with a combat skill, healing, anatomy, tactics, parry (not as necessary if an archer though) or bushido, chivalry and focus.
There are many options. I don't suggest a combat skill combined with necro though, mine tends to fail casting necro most of the time while fencing... and her necro skill is around 115.

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Also while im at it what's up with swords coming outa the ground and into the sky.
Do you mean when some one casts 'Consecrus Arma' and a little weapon image shoots up from the character? If so, that is a Paladin casting Consecrate Weapon which increases their wep's damage for a short time.

Anyway, hope this helps a little. Welcome back to the game and goodluck. What shard are you on? If it's Chesapeake, a couple of friends and I will show you around to see some of the newer stuff if you like.
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Old 18th August 2006, 06:27 AM   #3
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Re: Returning Confused Player

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Originally Posted by Lady Lynn
Consecrate Weapon which increases their wep's damage for a short time.
Just a small correction, Consecrate Weapon doesn't increase your damage, it changes your weapon's "elemental" damage to your enemies weakest resist.

And since it seems like you, bsthompson, have been away from the game for an extended period of time you may not know what I'm talking about. Armor now has different resists in which 70 is the highest you can obtain. The resists are Physical, Fire, Cold, Poison, and Energy. Certain spells (and even weapons) attack by using a specific resists (i.e. explosion/flamestrike/meteor strike/etc. would be adjusted by your targets fire resist, mindblast by cold resist, etc.).

As for templates, there have been a few skills added to the game that it'd be best for you to play around on the Test Center to figure out what you want.
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