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Old 11th November 2005, 03:29 PM   #1
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new stat cap

well i dont know if it is true or not but say goodbye to them 200 dex dexers . i heard a 150 cap was in the worx . this will open pvp up to some of the poorer players who cant afford to be or want to be arti-whores . I say welcome to the cap .
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Old 11th November 2005, 04:19 PM   #2
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Re: new stat cap

I have never seen any need to get stats that high. This is a good cap to be getting finally.
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Old 11th November 2005, 08:37 PM   #3
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Re: new stat cap

Finally nerfs taht are needed.
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Old 11th November 2005, 10:25 PM   #4
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Re: new stat cap

This is a pretty good nerf.
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Old 11th November 2005, 11:58 PM   #5
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Re: new stat cap

k lol whos got 250 dex


high dex is nutty....I have 140 and even w./ that bandaids are fast as heck, i couldnt imagine what itsl ike w/ 160 or 180, must be nuts
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Old 12th November 2005, 07:15 AM   #6
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Re: new stat cap

I'm the same you Cutter.. I've never needed to boost dex over 140 as the 2 second heal was just fine.. I thought that it was capped at 2 seconds on self heals anyways.. that's not true?
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Old 12th November 2005, 10:57 AM   #7
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Re: new stat cap

With archers able to do back to back AI 1 sec. heals are nice to have . considering that most archers are at their swing speed cap . They use a compination of artis to acheive high dex . Highest i have heard of is 200 with 1 second heals .4 faster than swong speed cap i beleive.
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Old 12th November 2005, 10:57 PM   #8
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Re: new stat cap

.25 away from SS cap, last time I looked.

I do have to agree though: Why someone feel the need for less than 2 sec heals is beyond me...course I always got kilt, so maybe Im thw wrong one here...
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Old 13th November 2005, 02:58 PM   #9
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Re: new stat cap

lmao
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Old 14th November 2005, 02:48 AM   #10
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Re: new stat cap

Hehehe... good point, Kettle... same goes for me.. I haven't survived a fight in ages... hardly the one to be giving advice I suppose. *chuckles*
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Old 20th November 2005, 06:14 AM   #11
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Re: new stat cap

run around, get ganked my 3 mages and 2 archers at the same time and then tell me you dont need 1 second heals .
also the whole new ai-35 point thing is ludacristically to low, just with my damage increase at its cap i only do like45-50 damage armour ignors anyway.. they could cap it at 45 instead of 35. Basically giving such a low cap will make people just hit more because instead of damage increase/mana leech/swingspeed bows people will get hit chance/mana leech/swingspeed bows or well morepeople willso everyone will be max hit chance etc.. *sigh*
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Old 20th November 2005, 10:28 AM   #12
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Re: new stat cap

35HP ai's are fine. There is no room for 2 hit kills in this game.
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